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  #31  
Old 01-18-2016, 06:25 PM
TheBiznessTZ TheBiznessTZ is offline
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Luclin will save this server. New money sink with mounts and aa's will fix red.
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  #32  
Old 01-18-2016, 06:28 PM
Uuruk Uuruk is offline
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I think just wiping the server would be a good start.
  #33  
Old 01-18-2016, 06:29 PM
easy_lee easy_lee is offline
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Quote:
Originally Posted by TheBiznessTZ [You must be logged in to view images. Log in or Register.]
Luclin will save this server. New money sink with mounts and aa's will fix red.
Periodic wipes fix the money sink, and AA's and more high-end gear just increase the gap between Raiders and casuals. That gap, along with there being no incentive to contest pixels instead of just joining the zerg, are the real reasons why PvP is worse now. And it's less common due to there being too many zones for our population.
  #34  
Old 01-18-2016, 06:33 PM
AzzarTheGod AzzarTheGod is offline
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Quote:
Originally Posted by easy_lee [You must be logged in to view images. Log in or Register.]
Periodic wipes fix the money sink, and AA's and more high-end gear just increase the gap between Raiders and casuals. That gap, along with there being no incentive to contest pixels instead of just joining the zerg, are the real reasons why PvP is worse now. And it's less common due to there being too many zones for our population.
I can tell you aren't end-game. Blue doesn't give you much opportunity to raid and get to know the gear eh?

Velious raid gear and Luclin gear are identical outside of the much needed caster re-balancing with a damage boost. Go look for yourself and get educated. The gap is non-existent. PoP is where the mudflation began but it still wasn't that bad compared to Velious.

If you are pro Velious you are pro Luclin. Velious raid gap is where the extreme began, it is not classic. +100 hp per big item is Velious, Luclin actually is more mild with a lot of +25 and +45.
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Last edited by AzzarTheGod; 01-18-2016 at 06:36 PM..
  #35  
Old 01-18-2016, 06:36 PM
easy_lee easy_lee is offline
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Originally Posted by AzzarTheGod [You must be logged in to view images. Log in or Register.]
I can tell you aren't end-game. Blue doesn't give you much opportunity to raid and get to know the gear eh?

Velious raid gear and Luclin gear are identical outside of the much needed caster re-balancing with a damage boost. The gap is non-existent. PoP is where the gap began.

If you are pro Velious you are pro Luclin.
I can tell you haven't even read my posts, because I'm anti-velious

Let me repeat that, just so I get it through to you this time. I'm anti-velious, and am anti-Kunark as well. Classic had the least overpowered gear and best balance among the classes. It wasn't until kunark that melee started shitting on casters and no one could land spells anymore.
  #36  
Old 01-18-2016, 06:44 PM
AzzarTheGod AzzarTheGod is offline
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Originally Posted by easy_lee [You must be logged in to view images. Log in or Register.]
It wasn't until kunark that melee started shitting on casters and no one could land spells anymore.
Yes Kunark began it, and Velious is where they really started getting shit on by 50+ damage 2-handers.

Luclin addressed caster itemization finally giving them a lot of love spell wise too. Many AAs also helped to address the imbalance, introducing manaburn and lifeburn so that casters could play a role in mass PvP again against 6k-7k HP targets at least once every 24 hours.

Rangers also became an actual class, and not just an afterthought. You dislike Luclin, you must loathe rangers.

If we're going to have Velious 2001, we at least should entertain the possibility of Luclin 2001 for balance sake.

As a Velious melee and Luclin melee are nearly identical in weapons and stats, it only makes sense to release the additional 2001 expac.
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Last edited by AzzarTheGod; 01-18-2016 at 06:47 PM..
  #37  
Old 01-18-2016, 06:46 PM
easy_lee easy_lee is offline
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Quote:
Originally Posted by AzzarTheGod [You must be logged in to view images. Log in or Register.]
Velious is where they really started getting shit on.

Luclin addressed caster itemization finally giving them a lot of love spell wise too.

If we're going to have Velious 2001, we at least should entertain the possibility of Luclin 2001 for balance sake.

As a Velious melee and Luclin melee are nearly identical in weapons and stats, it only makes sense to release the additional 2001 expac.
It makes more sense to just revert, considering a revision doesn't take extra work, fixes the balance issues, keeps the number of zones in line with what the current population can support, and actually suits the name "Project 1999."

Classic is as classic as fuck as classic as fuck gets.
Last edited by easy_lee; 01-18-2016 at 06:48 PM..
  #38  
Old 01-18-2016, 07:19 PM
Kergan Kergan is offline
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Asking for a 4 year development project of a major xpac when we can't even get a dev to update PVP resist code once a year.

Not sure if srs or dum
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  #39  
Old 01-18-2016, 08:18 PM
Tameth Tameth is offline
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#nomoreplug
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