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#41
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![]() Of course its okay to attempt to actually win over the Ring War. Noone is really argueing that. Unfortunately, someone thinks they can win the ring war with 15 people at 6am, but luckily has 60 people to kill Dain a cpl of hrs later - that is the exploit, and everyone here knows that, even though some justify it because "the others also do it".
We (CSG) will take a legitimate shot at doing the Ring War sometime in the near future, however we will NOT kill the Dain that may spawn should we fail, because that is, until otherwise stated by GMs, not a Dain that should spawn, and as such an exploit. Even more so when ring wars are being triggered with the clear sole purpose of spawning said Dain. And everyone who claims that doesn't happen, needs to get off the coolaid.
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#42
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#43
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![]() Honest question:
Let's say everyone adopts CSG's view of the Dain. It's an exploit spawn and shouldn't be killed... When is it deemed okay to be killed? I mean, if he is an exploit and can't be killed then the non-exploit Dain cannot spawn, meaning no one can kill Dain until a server reset spawns a legitimate Dain? Do you wait until his real window would've started? Ended? Midpoint? I don't think anyone is ignorant of the fact that Ring Wars are purposefully being failed to spawn Dains. However I think the only reason people are doing this is to avoid the 16-hour window on Dain, and use him as a quest vessel. Either to complete a 9th Ring or get a new Declaration of War. While I definitely don't condone it, with the fact in mind that City Leaders (Dain included) all had an exact 7 day respawn on live, I can empathize with people wanting to use this bug to skip a non-classic 16 hour variance window camping a simple turn in mob. No one has purposefully failed the war just to kill the Dain. Guilds just catch word that Thurg or Icewell are down and know roughly when a Dain will spawn after someone else failed the war. I'd LOVE if there were code that would require say 50+ characters in GD to trigger a Ring War. Just so that these 6AM fails, or any non-coordinated fail for that matter, isn't a possibility. Fails would only really happen when guilds make legitimate attempts at the war and happen to fall short of the tanking/healing or DPS checks in the event. Dunno how feasible this is though... Would be cool if Nilbog fixes the respawn triggering a Dain also.
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Last edited by Daldaen; 02-22-2016 at 10:28 AM..
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#44
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Again failing the war has been bugging out the heroes, so the only guild that has killed the ring war is the one being hurt. | |||
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#45
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A monk afk FD at throne room or at sentry Badain could provide logs of the guilty person. -> Sentry Badain says 'I'll be right with you, _____.' -> Dain Frostreaver IV says, 'My good ______, you have served me well. FA and Awakened can both muster a Dain kill force at pretty much anytime of the day. This is what cutthroat competition has brought: huge guild rosters with people from all around the globe. It is no mobilization miracle to send a batphone saying Dain pops in a couple hours. | |||
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#46
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![]() Also waiting up to 16 hours to do a turn-in is stupid beyond reason. Long variance sucks.
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#47
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![]() What's the min faction needed with Dain to finish Ring 9? I assume someone knows for sure.
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#48
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that is same for 10th ring too
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#49
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#50
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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