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  #11  
Old 03-08-2016, 12:03 AM
Cecily Cecily is offline
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Since none of them brought it up directly. It's specificially your str which is low for your level. At 151 you wont be able to 255 cap while buffed. Str effects your max damage and contributes to your atk. Atk determines the frequency of higher damage hits. So you need str+atk to fix your problem.

My recommendations are...
•Epic if you lack it. 20 STR 40 ATK on it. If you don't have one write an apology letter to everyone you grouped with post-52 and get the damn thing. Problem solved. OTHERWISE...
•Acquire enough gear for 183 Str minimum. Allows you to cap 255 w/ maniacal str.
•Ask for / tip for / get buffed. Rogues are one of the worst unbuffed classes.
Key buffs are whatever str you can get.. VoG and CoP.
•And finally get a Goblin Skull Earring. It's useful and a tiny bit of theoretical damage.
•Aura of Battle is the big thing you want later on.

That should help. Good luck!
  #12  
Old 03-08-2016, 02:21 AM
Xaanka Xaanka is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
That's the best arguement for Barbs Ive ever heard.
legitimately one of the only times a forums post made me wish i played blue /shed tear

also to add to your post, some of the kunark cast time clickies like myro arms are still relevant to pretty much any rogue; to further stress the importance of buffs it's very nice to be able to have any self-buffs you can get.
you might not want to cap str unbuffed, but you also may not always have a str buff. bingo. can farm those while you're exping your way to 60 easy.
also it's a trash buff & buries your sow/levitate that much further in situations where you don't have buffs from other players.

instant ones like the goblin ear are a must have at that level, like you said.
Last edited by Xaanka; 03-08-2016 at 02:24 AM..
  #13  
Old 03-08-2016, 11:22 PM
Cecily Cecily is offline
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Yeah Mrylo arms are amazing. Let me self buff to 255 in Kunark gear. Regarding capping STR... I think it's a very thing you picked a Dwarf OP. Barbs cap STR too easily in an expansion with so much readily available STR gear end game. Going over 255 unbuffed is such a waste. On blue at least. Running with 255 constant on red would be so nice if you cant find one of their 3 shamans.
  #14  
Old 03-09-2016, 03:15 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Doctor Jeff [You must be logged in to view images. Log in or Register.]
Hey! It's hate[something]! I remember when I jimjammed your flimflam on hate[something]

still play red?
Hatespawn! Occasionally, I went without internet for a while so lost my impetus.

Hopefully I will be returning and bringing Innoruuk approved bone chips to the masses once again!
  #15  
Old 03-09-2016, 03:16 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
That's the best arguement for Barbs Ive ever heard. Otherwise, I rather they werent even an option. Almost 2x as tall as my wood elf. No way they are sneaky.
The tallness is why they have higher backstabs than dwarves.
  #16  
Old 03-09-2016, 11:11 AM
Qtip Qtip is offline
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Dwarf or gnome if you play blue. On red barb is the way to go. Boulders do some nice damage to running targets in pvp.
  #17  
Old 03-09-2016, 01:10 PM
Xaanka Xaanka is offline
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Originally Posted by Qtip [You must be logged in to view images. Log in or Register.]
Dwarf or gnome if you play blue. On red barb is the way to go. Boulders do some nice damage to running targets in pvp.
in kunark yeah.
in velious bows are better than throwing boulders, so there's no point to go with throwing anymore. primal bow and bow of the destroyer are crazy good. ring 9 bow is also good, and a borderline welfare pixel that rots regularly that any casual player should be able to get.
i say this as a barb rog on red [You must be logged in to view images. Log in or Register.]
  #18  
Old 03-20-2016, 01:09 AM
Cecily Cecily is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
The tallness is why they have higher backstabs than dwarves.
This is just.. the perfect answer to this thread.
  #19  
Old 03-20-2016, 02:47 AM
Colgate Colgate is offline
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play w/e race you think looks the coolest

the only stat that matters for rogue dps is easily maxed on every race at the endgame

size makes a big (no pun intended) difference on red, but illusions can fix that and after not long the entire fuckin server will have an amulet of necropotence
  #20  
Old 03-21-2016, 03:33 AM
Xaanka Xaanka is offline
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Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
play w/e race you think looks the coolest

the only stat that matters for rogue dps is easily maxed on every race at the endgame

size makes a big (no pun intended) difference on red, but illusions can fix that and after not long the entire fuckin server will have an amulet of necropotence
gnome illusion is NLA on blue now right? so wall looking's the only time race would make any difference on a rogue. a very minor one that barely matters especially on blue.

larger race rogues also can't camp at a few dungeon safe spots that small races can.

so basically yeah, race doesn't matter for rogues. in general, race doesn't mean shit and you should always pick for fashionquest, unless your class can be an iksar or troll.

i rolled barbarian so i could have a neck beard and a skirt. i have no regrets about this decision.
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