I hate to burden the hard working devs with another issue, but as a Halfling druid this one will have a tremendous negative affect on my gameplay in Kunark. We all know leveling as a non-pet class is a lot slower, so any druid with a clue is going to want to charm for exp in Kunark, which has a lot of animal mobs.
I think it's established that charm is too charisma reliant on P99, especially for druids, but what makes it much, much worse for Halflings is our 50 base charisma and the fact that charisma gear caps out for us at ~+100. Charm only BEGINS to not be worthless above 150 charisma, and Halflings can only achieve 150 charisma replacing every slot they can (152 with tranix crown) with charisma gear. Non-Halflings can achieve 177 (179 w/ crown) as they can wear a +5 chest item we cannot and have 25 more base. (we can wear Halfling only +3 boots, but non-Halflings get a +3 boot item in Kunark)
As the game is now, you'd be crazy to roll a Halfling druid over the other races. The difference charisma makes in charm duration is enormous. I keep hearing that 200 is a magic number for charms, and non-Halflings can get there without shaman/enchanter buffs (using alchemy pots) but we cannot. Not even with Kunark items. Once disease resist pots get fixed, druids will be screwed further. (I assume the 5 plat ones aren't supposed to give +25)
If you guys don't want to remove charisma checks, then something like adding +50 or +100 to the equation for druids would at least make the spell usable after switching to our 14 piece charisma set without having to use pots or getting a charisma buff.
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