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  #1  
Old 02-15-2011, 02:27 AM
eriamjh eriamjh is offline
Aviak


Join Date: Feb 2010
Posts: 82
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Bump.

Druid charm is unusable in it's current state because it is checking charisma as if I were an enchanter.

Charm without Tash or Malo will not average more than a few minutes duration on mobs 5-10 levels below me while enchanters have little problem doing this with just Tash because of their naturally obscene charisma.

I am literally wearing every single piece of charisma gear a druid can use in classic yet charm will not last long enough for my pet to die but 1 in 5 charms. This is very wrong and very not classic as per many comments above.

Druids should be in the same boat as Necromancers where charisma has absolutely no effect on duration OR the effect is so negligible that 80+% of that classes player population has tried it and believes it is useless.

Currently charm is too risky to use with less than 150-175 CHA on somewhat challenging mobs and 200+ CHA on challenging mobs. This makes it unusable for druids who simply can not get that much charisma.

Is there any reason this is not being looked into/fixed? Is anything else needed to fix this?
  #2  
Old 02-27-2011, 06:44 AM
Torven Torven is offline
Kobold


Join Date: Nov 2010
Posts: 153
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I hate to burden the hard working devs with another issue, but as a Halfling druid this one will have a tremendous negative affect on my gameplay in Kunark. We all know leveling as a non-pet class is a lot slower, so any druid with a clue is going to want to charm for exp in Kunark, which has a lot of animal mobs.

I think it's established that charm is too charisma reliant on P99, especially for druids, but what makes it much, much worse for Halflings is our 50 base charisma and the fact that charisma gear caps out for us at ~+100. Charm only BEGINS to not be worthless above 150 charisma, and Halflings can only achieve 150 charisma replacing every slot they can (152 with tranix crown) with charisma gear. Non-Halflings can achieve 177 (179 w/ crown) as they can wear a +5 chest item we cannot and have 25 more base. (we can wear Halfling only +3 boots, but non-Halflings get a +3 boot item in Kunark)

As the game is now, you'd be crazy to roll a Halfling druid over the other races. The difference charisma makes in charm duration is enormous. I keep hearing that 200 is a magic number for charms, and non-Halflings can get there without shaman/enchanter buffs (using alchemy pots) but we cannot. Not even with Kunark items. Once disease resist pots get fixed, druids will be screwed further. (I assume the 5 plat ones aren't supposed to give +25)

If you guys don't want to remove charisma checks, then something like adding +50 or +100 to the equation for druids would at least make the spell usable after switching to our 14 piece charisma set without having to use pots or getting a charisma buff.
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