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#11
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![]() had one in Mistmoore just on that first ramp going down where you got 2 gargoyles on the right and a few initiates that wander the main path , then a few more staged around the little lake there...was fighting an intiate on the main ramp , the pet got "stuck" on the wall running in place, no longer attacking, the intitiate was just sorta running in place in the middle of the ramp, no longer attacking. Hitting the inititae made him snap back and start attacking , but the pet never got back under control , hope this helps!
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#12
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![]() my necro ally in Unrest was talking about the bad pathing. He died twice while I was there from his pet getting trains. This was in the fireplace room of the Unrest mansion.
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Unli, Magician of the 50nd Teleport
"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07 | ||
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#13
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![]() my yellow lab was terrified of stairs when she was about 6 months, can you fix that?
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#14
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![]() In solb at FG area zone in between solb and sola. Guanao Harvester spot, you can kill the bats no issue, even the wanderer and the lava beetle just down the slope but the second your try and pull a mob from BnB area to the GH spot the pet warps off and if you wait long enough FG's will warp to you.
Very interesting but not desired [You must be logged in to view images. Log in or Register.] | ||
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#15
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![]() Quote:
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#16
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![]() Quote:
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Jorg Shaman
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#17
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![]() My pet likes to warp around and randomly train me in Crushbone. I've only been hunting near the trainer camps but my pet will disappear for about a minute and then ill see every mob in the zone running towards me lol. [You must be logged in to view images. Log in or Register.]
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#19
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![]() I have had issues with my pet as well and I reported this in the Bugs forum however I'll repeat it here.. In SolA, I had my enchanter pet in the halls outside of the Foreman room and to the intersection area where Singe often is (-600 , -300). When I was walking around in this area I saw the pet fall through the wall and heard a splash. When it was fighting a goblin both fell through the wall and I couldn't hit or cast upon the goblin. He later returned with friends.. This has happened a few times in this area. Also, the illusionary wall which I passed through into this room confused the pet as he took off running down the hall.. A few seconds later I could see the agro message from numerous goblins.. I had gate firing off just in time.
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Fearstalker - Enchanter Guild Leader of <Taken> ----------------------- | ||
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#20
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![]() Until it's fixed, my suggestion is this.
As soon as pet leaves your line of site you call it back to you. If it doesn't come back immediately reclaim or /pet go away. If you get a message saying this can't be done invis yourself immediately to kill the pet. Occasionally you will get lucky and it hasn't agroed anything yet. It sucks but it beats dying. Usually if you call your pet back the moment it goes through a wall it will come back to you, but if you wait a couple seconds invis ends up being the only solution. Earthen Boots should be a godsend to you mages right about now. | ||
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