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Old 03-14-2011, 11:13 PM
mwatt mwatt is offline
Fire Giant


Join Date: Dec 2010
Posts: 569
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How are mob resists?
This is a post concerning Rathe Mtn HGs and is a repost so that I could put it into the specified reporting format.

Resists are higher than before, pretty much all around. The resist rates of some spells (e.g. lifetaps and poison dots) fell within what I would consider to be normal for the original EQ with these mobs. The resists rates of other spells seemed to be what might be expected most of the time, but at times would have unusually long streaks of resists. Finally, one spell resisted a lot more than I felt it should. Details below.

What level were the mobs?
These HGs are around 35 to 38 - all were blue to me.

What level were you?
39 (Necro)

What spell did you cast?
These were the problematic spells and their behaviors:
* Dooming Darkness - Worked as I would expect it to most of the time, i.e. 0 to 2 resists per mob. A few times though there were very long strings of resists on a single mob. One of these reached 5 resists in a row.
* Boiling Blood - Worked as I would expect it to most of the time, i.e. almost no resists. However once it resisted twice in a row on the same mob.
* Root - Resisted every single time I cast it during this play session, which was about 5 times.
Last edited by mwatt; 03-14-2011 at 11:18 PM..
 


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