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#21
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He is using the disc to show that it is swings, not actual damage, that matter. | |||
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#22
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#23
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![]() I find that Melee attack swing increses Hate by value of Damage + Damage Bonus. STR, ATK, DEX or Weapon Skill do not affect to Hate, so increased Hate is affected only by Weapon's DMG and Damage Bonus. There is no difference between Same level WAR / PAL / RNG classes, but caster class will make small Hate, because caster has no Damage Bonus. For melee class, Damage Bonus is changed by level, so increased Hate is changed by level, too. There is no Damage Bonus for Left Hand Weapon, so Left Hand Weapon increases fewer Hate than Right Hand Weapon
In depth agro tests, beyond era but still should be accurate http://giline.versus.jp/shiden/melee_e.htm | ||
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#24
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#25
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#26
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It is swings modified by weapon base damage stat and level damage bonus, not hits nor damage amounts, that determines melee agro. On any given swing you can miss, you can crit/crip, you can hit for 1 or 10 or 100, it's all the same agro. This is about agro generated by ordinary melee attacks. Spells, including procs, and BackStab are different. Monk special kicks might be different, I have seen no agro data on them. A L40 warrior with a jade mace mainhand will generate [(9*2)+5] agro per swing, if double attack fires he'll have 2 swings and generate twice the agro. Off-hand gets no damage bonus. Bards, Priests, Casters, & any sub-27 char also get no damage bonus. With no bonus the agro generated is just double the base damage of the weapon. Off-hand weapons generate agro only when dual wield fires, no agro unless you actually swing the weapon. There is a modifier for 2H weapon agro, it might be 0.7. If the 0.7 modifier is correct, a L25 warrior wielding a Staff of Battle will generate [((31*2)*0.7)] agro per swing. Compare these swing values to the 1/1 agro for a dd proc (so the 80hp lifetap on Bloodpoint is +80 agro), and the ~ 400 agro for a stun (so the ykesha proc is ~ 400+75 agro). Dunno if anybody has parsed agro for other debuffs here (like the one on Frostbringer), but on live they were similar to stun (maybe a bit less, can't recall). At any rate the Frostbringer proc here seems to me approximately correct in its extra agro.
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crabby old man playing 4000 year old goblin sim
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#27
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![]() Interesting.
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#28
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