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#11
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Killua | LVL 58 Gnome Rogue of Altered Vision
Sprengen Meister | LVL 51+ Dark Elf Wizard of Altered Vision Kilroy Roboto | LVL 40+ Erudite Necro of Altered Vision Mithaniel Marr Fishytoothy | LVL 70 Troll Shaman Stechen Meister | LVL 70 Barbarian Rogue In Your Face Space Coyote! | ||
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#12
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![]() Quote:
Either way I am guessing a lot of people are going to find they aren't KOS anyway.
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Jorg Shaman
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#13
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![]() My second order of business after dinging 51 is heading here to bind. I'm *really* hoping to not get eaten by Faydedar.
Oddly enough on Live, binding there made me *more* afraid of dying as I was terrified of spawning into a death loop. Someone refresh my memory, the firepot drop locations are inside the cities, and thus not guaranteed a safe landing? The most I remember of this room was a nugget of wisdom left to me from way back when: "The Kaladim and Oggok Firepots looks very similar, To tell them apart remember the pots are like Dwarves, In Kaladim they have legs, in Oggok the don't" | ||
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#14
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![]() Thank you for the info. The dragon is on Ring of Scale faction? Couldn't you check that by cunning the EJ and DL dragons before hauling out there?
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#15
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![]() When i popped in there on beta, i had to time it to get past Fayd w/o being killed but once I was in there it felt like a whole different room. I kind of doubt he'll be able to agro you from outside. My char is KoS ring of scale.
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#16
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![]() Quote:
Here's a key: http://everquest.allakhazam.com/db/quest.html?quest=308 I'm kind of torn about binding here. It is obviously great for old world, but for Kunark content it kind of blows compared to self-binding next to the zone you are hunting in.
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Jorg Shaman
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#17
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![]() Y'all are crazy for not having a /loc, a diagram of which pots are which (complete with fancy compass rose), and a FAQ of their use written into the back of your Prima Ruins of Kunark strategy guide.
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Last edited by fischsemmel; 03-25-2011 at 03:29 PM..
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#18
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#19
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![]() Fay will be killed pretty quickly. As one of the easier Kunark dragons, I would expect the top end guilds to make a beeline for Fay. Thus giving everyone a safe passage to the firepots.
I've seen people say not to bind inside the room because it limits you to only 1 Kunark pot (Cab). But I'm expecting quite a few druids and wizards to bind here, so you might be able to find a port relatively easily. At least in the first month or two of Kunark. Will change when people play toons that didn't get the chance to bind at the firepots. | ||
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#20
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