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![]() I'm not big on these kinda threads, but here's my 2 cents:
Shadow Knight Monk Enchanter Cleric Mage Druid Strange lineup with a couple of interesting aspects to it: 1. ) While feign pulling isn't too heavy too necessary with the enchanter present, both tanks have "out" clauses on bad pulls / zone pathing trains. Very handy indeed. 2. ) Druid can group port, which is swell.. 3. ) Mage has damage shields covered (upcoming patches, hopefully).. and as always is DPS incarnate. 4.) SK Snare makes for nifty feign splitting in tight spots. 5.) Post group options: There are a ton of really swell duos and trios that can continue to hold a group of spawns after the rest of the group says goodnight. [You must be logged in to view images. Log in or Register.] | ||
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