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#11
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#12
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![]() Couple other nice little bonuses to warriors:
-- Kick interrupts NPC casters at level 55. If you arent a OGR/TRL/BAR, you finally can stop hotswapping shields to ghetto bash.. It's glorious. -- You get evasive at 52, Defensive at 55.. Life is grand. Quick reuse timers as well, so it's just as useful in an xp grind as it is on a raid encounter. -- You get mightystrike at 53 and fellstrike at 58. Separate timer and disc line than defensive and and awesome way to show off silly crits and crippling blows while screaming 'LOOK AT ME TURN HITS ON". -- You finally get a real 'oh snap!' button - Furious at 56. 12 seconds of being completely impervious to any melee attack from the front. Which coincidentally is two seconds of time to type out 'HEAL ME DAMMIT' and get the cleric casting CH. Whoever said weapons are easy to get isn't quite right... GL getting a jade mace from Karnors. Ringed Yak... Probably the only weapon out of Karnors you'll see drop at a brisk (or even slightly tepid) pace is the Jarsath Trident (11/22 no proc piercer).. For shorties the Brell Keg Popper (15/35 proc yaulp shorties only) drops in the crypt area in Seb, as well as the Yak club (9/24 ykesha effect 1hb). On the way to crypt at the guardian camp you can score a crys short sword (12/24 no stats) cane of the tranquil (11/25 war/mnk) or Lamenation (9/19 20hps).. None of which proc... Once you hit up disco you've got an outside chance of getting the 9/20 Stun Hammer on random froggies, but i sure as heck never saw one on beta. Move on to Reets and Juggs n Shrooms and you'll eventually see the green jade axe (17/34 1hs), Croaking Dirk (10/18 piercer), BoTBDE (14/24) etc... but i mean cmon...Everything in the last 2 paragraphs is keyed dungeon, gonna be heavily targetted, and most drops won't leave the groups that get them, much less the guilds those groups represent. Don't sell your yaks just yet, young grasshoppa. Unless you get beyond lucky on proc'n weapons, having two weapons that interrupt cast is invaluable when crawling in seb/chardok. A warriors main versatility comes from having a few weapons to swap in and out situationally (2hander for damage shields, stun weaps for casters, trunch for slows, tash stick, etc..). And the EC Tunnel isnt going to help you obtain any of that for months. And even if it were, those mages who farmed 100k+ are going to laugh at your when try and buy something they want. | ||
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#13
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![]() BotBDE isn't going to be as ridiculous as live because the most recent patch made poison counters a lot less aggro than they actually were during Kunark.
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#14
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![]() So when we ding 51 and get through into the 50's are disc's bought or trained because i never had a warrior on live, but it is my main on here.
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#15
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![]() I think you just get them as you level. Later discs were learned from tomes and stuff when they added the endurance system, but in kunark you just did like /disc defensive.
Also, for almost all kunark content, evasive is better than defensive. It's not until we get into Velious with hard hitting mofos like Statue, AoW, Tormax, and vyemm that defensive gets really good.
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#16
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![]() I cant decide what race to make my warrior =D
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#17
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![]() Gnome... imho
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#18
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![]() Triple Attack at 60 = win... cant wait.
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#19
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