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  #141  
Old 02-18-2017, 02:12 AM
Sancta Sancta is offline
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Originally Posted by Dreenk317 [You must be logged in to view images. Log in or Register.]
If you think keeping a raid force large enough to crawl through NToV together, motivated, and following directions for as long as would be necessary to crawl to the nameds isn't a challenge, then you don't know what you are talking about.

This is gonna show us just who the "good" guilds are. And separate out the rest.
What you're describing could be a challenge for a fresh group of 40 people that are just starting raiding, don't know the strats, and trying to figure everything out. Problem is this game is about to be 18 years old and many people on this server have a long history of everquestin'. So I wouldn't agree that it's really much of a challenge and would really say it's more about the motivation.
  #142  
Old 02-18-2017, 03:31 AM
Dreenk317 Dreenk317 is offline
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Quote:
Originally Posted by Sancta [You must be logged in to view images. Log in or Register.]
What you're describing could be a challenge for a fresh group of 40 people that are just starting raiding, don't know the strats, and trying to figure everything out. Problem is this game is about to be 18 years old and many people on this server have a long history of everquestin'. So I wouldn't agree that it's really much of a challenge and would really say it's more about the motivation.
Then why, if it's not difficult, and people aren't just after the fast and easy pixels, as so many claim. Does this not ever happen here?
  #143  
Old 02-18-2017, 06:55 AM
Sancta Sancta is offline
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Originally Posted by Dreenk317 [You must be logged in to view images. Log in or Register.]
Then why, if it's not difficult, and people aren't just after the fast and easy pixels, as so many claim. Does this not ever happen here?
It isn't difficult, it's just time consuming. Some people like crawling, others don't. It's more challenging to get things solo into camp as well as reduce the time it takes to kill actual dragons and not measly whelps. Killing big dragons way more fun than killing little ones. I personally love doing the Zlandi fight myself.
  #144  
Old 02-18-2017, 07:12 AM
Pokesan Pokesan is offline
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spin all you like but teija's meltdown in the bugs forum says it all
  #145  
Old 02-18-2017, 07:16 AM
Pokesan Pokesan is offline
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hi grocer good morning
  #146  
Old 02-18-2017, 07:26 AM
indiscriminate_hater indiscriminate_hater is offline
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good thread
  #147  
Old 02-18-2017, 12:33 PM
Dreenk317 Dreenk317 is offline
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Quote:
Originally Posted by Sancta [You must be logged in to view images. Log in or Register.]
It isn't difficult, it's just time consuming. Some people like crawling, others don't. It's more challenging to get things solo into camp as well as reduce the time it takes to kill actual dragons and not measly whelps. Killing big dragons way more fun than killing little ones. I personally love doing the Zlandi fight myself.
Sneak pulling a mob out of a train with the old mechanics was as simple and trivializing as it gets. To say that sneak pulling out of a train is more challenging than crawling through the whole dungeon is just silly.
  #148  
Old 02-18-2017, 12:57 PM
Lhancelot Lhancelot is offline
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Quote:
Originally Posted by Dreenk317 [You must be logged in to view images. Log in or Register.]
Sneak pulling a mob out of a train with the old mechanics was as simple and trivializing as it gets. To say that sneak pulling out of a train is more challenging than crawling through the whole dungeon is just silly.
This here QFT. ^^^

The pixels running through neckbeard veins is strong. They actually have themselves convinced that instagibing dragons at zonelines and all the other cheese tactics they have been using for years now is competitive and takes more skill than actually fighting the fights as they are supposed to be fought in the zones up to the dragons.

I always thought part of the challenge when raiding dragons is not only the degree of difficulty of the dragon fight itself, but also the amount of time needed to dedicate to getting to the dragon for the kill. Silly me for thinking that.

These guys want their pixels easy, and they enjoy having them on lockdown due to them having the most dedicated sockers and "racers" available any time of the day.

To the Devs: Please make the raids harder, force the neckbeards to actually work for their pixels. Nerf clickies, remove bind points, and perma root dragons at their spawn points since the neckbeards refuse to do anything but find ways to exploit the mobs and zones by finding ways to circumvent the crawls to the dragons.

Turn the raids into classic style raids which require actual cooperation between the raid guilds. This will also make high end raids more available to less sock-filled raid guilds when the mobs actually stay up longer than 10 mins after spawning.

If the encounter requires more than 10 minutes to engage and kill, they won't be so easily farmed at the drop of a hat.
  #149  
Old 02-18-2017, 02:23 PM
RDawg816 RDawg816 is offline
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If we're trying for harder raids, you could make the named mobs summon the dragons in their area for assistance and/or make them rooted (but have them summon anyone with aggro starting at 100% instead of 97%.)
  #150  
Old 02-18-2017, 05:26 PM
Pokesan Pokesan is offline
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this raid change that primarily impacts NTOV bosses actually hurts casuals the most because (indecipherable autistic screeching)
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