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Originally Posted by aGenda
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TLP servers don't use classic spell files like P1999, so I assume casters benefit from whatever updates/buffs/changes have been made to 1-60 spells over the years. Does this drastically change caster gameplay? Do casters get brand new spells or are their spell values just tweaked compared to what we'er used to on p1999? I read mages pets were OP but have since been nerfed for Agnarr.
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There are some new spells, I know during RF/LJ/Phinny they decided there needed to be some more low level heals. A lot of classes also had their DOTs revamped. All pets are nerfed from their live version on TLPs. They get an unnerf in luclin I think (maybe at a different time, I'm not 100% sure) and are fully unnerfd once LDoN lands.
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TLP servers have updated melee mechanics / formulas, so I assume this means they are way more powerful than they used to be in classic -- but again do the classes play exactly like they normally would 1-60, just more powerful? I've read monks fists formulas are OP.
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I wouldn't say mechanics have really changed that much. Damage bonus has a new formula (buff.) Monk fist dmg/delay is nerfed, they should eventually unlock to their "OP" formulas, unsure if Agnarr will actually get there (I don't know what expansion they unlock in.) AFAIK the live damage/melee tables are in, which should be a bit of buff. Overall, you should be playing has you were in classic, just some buffs. Also auto-skills I saw someone mention unlock at level 61 I think.
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TLP servers have out of combat regen, however this will be turned off for agnarr, so not an issue.
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This is another thing that unlocks eventually (which I think agnarr will never see)
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TLP servers have revamped Freeport, which apparently sucks
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Yep.
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TLP servers have newer graphics, but I've read you can at least downgrade the client to use Velious-era graphics?
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Yep.
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There is a cash shop element where you can buy stuff in game for kronos currency, and can buy items in game from other players with kronos?
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Cash shop isn't Kronos, but there is a limited amount of stuff you can buy.
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No exp penalties, no hell levels, increased xp rates for leveling?
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Yep.
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Instanced raiding, and 'pick zones' which are basically dynamic instances spawned for certain zones based on population.
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I don't think bosses spawn in pick zones, but there will be Agents of Change you can request instances with.
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Bard swarm kiting is long gone?
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Yep.
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Each class gets one home teleport to their home city once per hour.
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Yep.
There is also using modern AC softcap rules, which are a pretty big buff from classic and when softcaps were first introduced.