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  #51  
Old 05-08-2017, 02:27 AM
Swish Swish is offline
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Quote:
Originally Posted by stormlord [You must be logged in to view images. Log in or Register.]
Also OP, I revised your list with some of the other posts:
  • TLP servers don't use classic spell files like P1999
  • TLP servers have updated melee mechanics
  • Revamped zones are: Freeport, EC/WC, Ro, Nek and LS
  • Use revamped graphics for models, mobs and UI
  • Cash shop to buy kronos and purchase in-game items
  • No exp penalties, no hell levels, increased xp rates for leveling
  • Instanced raiding, and 'pick zones' which are basically dynamic instances spawned for certain zones based on population.
  • Bard swarm kiting is gone
  • Each class gets one home teleport to their home city once per hour.
  • Post mob/itemization revamps upon launch will be Splitpaw, CT, Fear and Hate. VP says original pop but no death restrictions.
  • Soulbinders in every city to bind melee.
  • No player corpses.
  • In-game map, including GPS
  • Coin has no weight.
  • Advanced loot system.
  • Augments are in on day 1 and there are augment vendors in cities to "balance the disparity between caster and melee."
  • Slightly higher regen
  • Requires subscription to play
I have to agree, the nostalgia really isn't there. The player base has changed considerably too, just one look at the Daybreak EQ forums tells the story. I for one am glad we have a good forum here.
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  #52  
Old 05-08-2017, 04:35 AM
coki coki is offline
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/melody for bards ez peezy
  #53  
Old 05-09-2017, 03:39 PM
demonstar55 demonstar55 is offline
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Quote:
Originally Posted by aGenda [You must be logged in to view images. Log in or Register.]
TLP servers don't use classic spell files like P1999, so I assume casters benefit from whatever updates/buffs/changes have been made to 1-60 spells over the years. Does this drastically change caster gameplay? Do casters get brand new spells or are their spell values just tweaked compared to what we'er used to on p1999? I read mages pets were OP but have since been nerfed for Agnarr.
There are some new spells, I know during RF/LJ/Phinny they decided there needed to be some more low level heals. A lot of classes also had their DOTs revamped. All pets are nerfed from their live version on TLPs. They get an unnerf in luclin I think (maybe at a different time, I'm not 100% sure) and are fully unnerfd once LDoN lands.

Quote:
TLP servers have updated melee mechanics / formulas, so I assume this means they are way more powerful than they used to be in classic -- but again do the classes play exactly like they normally would 1-60, just more powerful? I've read monks fists formulas are OP.
I wouldn't say mechanics have really changed that much. Damage bonus has a new formula (buff.) Monk fist dmg/delay is nerfed, they should eventually unlock to their "OP" formulas, unsure if Agnarr will actually get there (I don't know what expansion they unlock in.) AFAIK the live damage/melee tables are in, which should be a bit of buff. Overall, you should be playing has you were in classic, just some buffs. Also auto-skills I saw someone mention unlock at level 61 I think.

Quote:
TLP servers have out of combat regen, however this will be turned off for agnarr, so not an issue.
This is another thing that unlocks eventually (which I think agnarr will never see)

Quote:
TLP servers have revamped Freeport, which apparently sucks
Yep.

Quote:
TLP servers have newer graphics, but I've read you can at least downgrade the client to use Velious-era graphics?
Yep.

Quote:
There is a cash shop element where you can buy stuff in game for kronos currency, and can buy items in game from other players with kronos?
Cash shop isn't Kronos, but there is a limited amount of stuff you can buy.

Quote:
No exp penalties, no hell levels, increased xp rates for leveling?
Yep.

Quote:
Instanced raiding, and 'pick zones' which are basically dynamic instances spawned for certain zones based on population.
I don't think bosses spawn in pick zones, but there will be Agents of Change you can request instances with.

Quote:
Bard swarm kiting is long gone?
Yep.

Quote:
Each class gets one home teleport to their home city once per hour.
Yep.

There is also using modern AC softcap rules, which are a pretty big buff from classic and when softcaps were first introduced.
  #54  
Old 05-09-2017, 04:46 PM
Kich867 Kich867 is offline
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Quote:
Originally Posted by stormlord [You must be logged in to view images. Log in or Register.]
Also OP, I revised your list with some of the other posts:
  • TLP servers don't use classic spell files like P1999 -- That's fine?
  • TLP servers have updated melee mechanics -- I don't know what this means.
  • Revamped zones are: Freeport, EC/WC, Ro, Nek and LS -- That's fine, over half those zones were terribly designed anyways.
  • Use revamped graphics for models, mobs and UI -- Not ideal but whatever
  • Cash shop to buy kronos and purchase in-game items -- Same as above, I won't use it so I don't care
  • No exp penalties, no hell levels, increased xp rates for leveling -- This is a benefit to me.
  • Instanced raiding, and 'pick zones' which are basically dynamic instances spawned for certain zones based on population. -- Also a benefit to me.
  • Bard swarm kiting is gone -- I don't care.
  • Each class gets one home teleport to their home city once per hour. -- Also a benefit to me.
  • Post mob/itemization revamps upon launch will be Splitpaw, CT, Fear and Hate. VP says original pop but no death restrictions. -- I don't particularly care here.
  • Soulbinders in every city to bind melee. -- That's ideal.
  • No player corpses. -- Again, whatever, removes a very tedious portion of the game, so that's fine for me.
  • In-game map, including GPS -- Isn't terribly needed since zones aren't that complicated but whatever.
  • Coin has no weight. -- Again, whatever, that's fine. I don't have to constantly destroy copper/silver anymore.
  • Advanced loot system. -- I don't know what this means.
  • Augments are in on day 1 and there are augment vendors in cities to "balance the disparity between caster and melee." -- Augments are a horribly designed system but whatever
  • Slightly higher regen -- this is ideal.
  • Requires subscription to play -- This is less ideal but I'll certainly try it for a month.
I'm probably in the minority for P99, but most of those items sound like either benefits or irrelevant to me. I literally only play on Red for the XP bonus and uncontested camps.
  #55  
Old 05-09-2017, 04:58 PM
Enderenter Enderenter is offline
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I played a lot on the last 2 TLPs (Phinny and Lockjaw/Ragefire) and have played a lot on p99. TLPs are Everquest, easy mode. They are classic only in terms of zones you are able to go to. No Manastones, no Rubicite, no Jboots from Najena - the only thing they did have was Guise. Far more out of era stuff is left in the game, than actual 'classic' stuff that was later removed is put in.

There's instancing in all non-raid zones, resist checks on TLP make it really easy to land spells even on white/yellow/red con mobs, etc etc. Basically, every class in the game is much more powerful on tlp, than on p99.

It's still Everquest, far more so than playing EQ on live with 20+ expansions, but it's definitely watered down from the classic EQ experience, which p99 has gotten so right in most ways.
  #56  
Old 05-09-2017, 05:16 PM
mickmoranis mickmoranis is offline
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I made it 4 words into the first bulletpoint to know there was as much reason to compare a pile of garbage to P99 as there was to compare agnrar or whatever this server is called.
  #57  
Old 05-09-2017, 05:39 PM
Andos Andos is offline
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Join Date: Oct 2016
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Quote:
Originally Posted by skarlorn [You must be logged in to view images. Log in or Register.]
cool thing about p99 is there is actually a toxic core playerbase, always has been. there are some great players for sure, but usually it's just someone having a good day.
)
There we go, fixed it for ya.
  #58  
Old 05-09-2017, 06:09 PM
Sancta Sancta is offline
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Join Date: Nov 2010
Posts: 182
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Quote:
Originally Posted by Kanuvan [You must be logged in to view images. Log in or Register.]
Also keep in mind this is a TRUE BOX server so bots are restricted completely and in order to run multiple characters you need multiple VMs
FTFY
  #59  
Old 05-09-2017, 08:14 PM
demonstar55 demonstar55 is offline
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Join Date: Mar 2011
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Quote:
Originally Posted by Sancta [You must be logged in to view images. Log in or Register.]
FTFY
They detect VM usage.
  #60  
Old 05-09-2017, 09:51 PM
shuklak shuklak is offline
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I guess I might have to stay on p99 to see how the raid scene really is screwed up (almost 50) but, quite frankly, competition might be classic but all this talk about bat phone and racing doesnt fit my age bracket. Apparently killing Vox and Naggy (read: non velious, non kunark raid mobs) is very hard to do here. That just sucks to me...
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