#41
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#42
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Paladin's dont get good till Luclin, and more specifically PoP era too so it'd be classic +2 xpac's of shitting hybrid play. The fact they have LDoN going in tho mean's Paladin's get their amazing HP buff for that era. (albeit after 20+ LDoN adventure wins, costly price )
http://everquest.allakhazam.com/db/s...tml?spell=4109 if memory serves me correct, this stacked with PoT9 so when no cleric was around this was the 2nd best hp buff around ( even tho it had 1/3rd the duration of Virtue). On a side not Veksar should be released with this server too and couple that with a Paladin's undead AA's etc you're gunna see alot of Paladin's solo for AA's in that zone, let alone zones like Howling Stones (Charasis) etc. *dick gets hard* 99% sure I am going to do either Paladin+Druid, or Paladin+Shaman. p.s when I played a SK/shm duo to about the high 40's on the last TLP the hybrid damage was way off ( I was hitting for 200's regularly w/ a 42dmg weapon, when my Paladin on P99 with a 52 dmg weapon barely ever hit for 200's @ 60 ) So I'd expect it not to be too hard to solo/dps/xp on Hybrids till the later expacs where they get a chance to come alive. | ||
Last edited by Beastagoog; 05-15-2017 at 07:04 PM..
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#43
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Instrument of Nife:
http://everquest.allakhazam.com/db/s...tml?spell=2583 Valor Marr: http://everquest.allakhazam.com/db/s...tml?spell=2585 Deny Undead: http://everquest.allakhazam.com/db/s...tml?spell=3428 Quellious' Word of Serenity: http://everquest.allakhazam.com/db/s...tml?spell=3426 Supernal Cleansing http://everquest.allakhazam.com/db/s...tml?spell=3485 add that in with a: (once you're elemental flagged and you're pals kill the Doomfire named) http://everquest.allakhazam.com/db/item.html?item=20809 in addition to stacking undead AA's + Dexterity and you're off...slay you're way to max AA's solo | ||
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#44
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Thinking a soloable group support myself, like ench. Enchanter pretty powerful over there especially with the lack of csr and "competition". | |||
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#45
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Cant wait to port evil nerds to Karana
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#46
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Asking for a friend.
If i wanted to terrorize the server, which class would be best to cause mayhem? Monk/Necro - Feign Death. No dying with trains. Bard - super speed for trains, invis song, charm, mez fun. Enchanter - memblur, charm, mez, great fun. Druid/Wiz - porting around to make training easier. I'm leaning necro. Fast leveling, can get deep into a dungeon and then unleash havoc, and gate is available. | ||
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#47
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Monk i'd say, get a sow off a nearby wellwisher then thank him by training him.
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#48
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y'all motherfuckers are talking about the exciting potential of PvE griefing people and how it could serve as a replacement for PvP all the while you do the same PvE shit you've already done? No doubt red needs to expand the population but there's gotta be some ways to explore that option before you get all amped up about playing a blue server where you can be a douche without getting banned.
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#49
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it says raids are instance locked ? So gluck training at lord naggy
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#50
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Then again you're talking about 30+ year old men that have dedicated their lives to free emulated games on the internet so anything is possible. | |||
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