Quote:
Originally Posted by Atmas
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I really don't think it is as hard as it is boring to get a character to 60 without death.
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For some classes it's got to be infinitely more difficult. My guess is that a warrior would be the most difficult followed by an enchanter. My knowledge of enchanters is minimal. But it seems that all hell could break loose quite quickly when charm breaks, or multiple mezzes break at the same time.
I didn't mean for it to come off like a competition or a challenge. I was mostly curious if during semi normal gameplay, anyone had outrun death.