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#1
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![]() Judging by your preference for casual solo I'd honestly just stick with the druid and keep going. Necro is a great class and it does fit what you want but I don't think rerolling to one is really going to change anything for you. Vexenu's post above lays out really good points. As a casual player being able to port around at a whim and check what camps are open is a huge boon.
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#2
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![]() Thanks for the replies. I definitely enjoy being able to port around on a whim - saves (and makes) a TON of cash.
I think one of the big points for me is the lack of "umph" that druids have. Seems that necros are able to dole out a lot more damage more efficiently than a druid. And not being 100% beholden to gear would be amazeballs. You guys have definitely given me a few things to consider - many thanks! Patriot | ||
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#3
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![]() Druid and necro both fit your play style well. Good arguments above for sticking the druid out, if not to 60.
If you decide to go necro: 1) Roll Iksar. 2) HP > Int (at levels 50+, to 200) > sta = mana 3) Since you are probably the least gear dependent class and don't have a large amount of plat to begin with, I would suggest considering some cheap WR bags (evil eye, light burlap sack) and some good 6/65 rings. The rings will make a big diff at lower level and last right on through. Necros often make plat by farming things like guards that drop weighty vendor trash. Might as well make that easier. 4) If you've never been past 8, take heart. 8-12 are the worst levels of a necro career. At 12 you get your first versions of staple spells, all through the 20's you get good upgrades, and at 34 they really start to shine. The 50's see a comparative dip in power next to enc/shm, but they remain solid. 5) Make good use of being evil.
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