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  #1  
Old 04-02-2011, 08:43 PM
ironfist ironfist is offline
Large Rat


Join Date: Mar 2011
Posts: 5
Default restist

Had a yellow conning mob resist 5 snares in a row. Not sure if that is normal or not ,but never had a yellow con resist more then 2 in a row
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  #2  
Old 04-02-2011, 09:26 PM
parlay1 parlay1 is offline
Kobold


Join Date: Jul 2010
Posts: 142
Default Resists

Fighting Sand Giants in Oasis I had a 40% resist rate on Drones of Doom, hardly remember that ever being resisted.
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  #3  
Old 04-03-2011, 12:10 AM
cbwatt1 cbwatt1 is offline
Decaying Skeleton


Join Date: Mar 2011
Posts: 4
Default Resist numbers

All-

From my play last night in Frontier Mountains. I play a level 40 druid and I focused on giants as I am after the loop so stayed away from goblins and mole/penguin people.

8 Craigs:

Drones total 42 w/9 resists
Ensnare total 12 w/4 resists
Enveloping Roots total 39 w/5 resists
Immolate total 12 w/5 resists
Careless Lightning total 9 w/1 partial resist
Firestrike total 4 w/1 partial resist

6 Braes:

Drones total 23 w/5 resists
Ensnare total 7 w/1 resist
Enveloping Roots total 30 w/7 resists
Immolate total 4 w/2 resists
Careless Lightning total 5 w/1 full and 1 partial resist
Firestrike total 4 w/0 resists

1 Tump:

Drones total 2 w/0 resists
Ensnare total 1 w/0 resists
Enveloping Roots total 2 w/0 resists
Immolate total 2 w/0 resists


All the giants were "blue" including the Tump which surprised me with all the others I tracked being light blue or green. Of the Braes, one resisted nothing with the resisted spells coming from the other 5. With the Craigs, one resisted nothing with the resists coming from the other 7. I had 2 Craigs resist Drones multiple times with one resisting 3 times in a row.

I do not believe this replicates classic play in this instance. To me, it seems like there are still too many resists especially with the Druid signature Dot line. I would call immolate resists in line with classic as that spell and its kin were always variable. Root early breaks are nothing new but the initial resist is higher IMO.

Regards,

CBWATT
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  #4  
Old 04-02-2011, 11:24 PM
parlay1 parlay1 is offline
Kobold


Join Date: Jul 2010
Posts: 142
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http://img3.imageshack.us/i/eq000004d.png/

http://img836.imageshack.us/i/eq000005.png/

High Resists against Spiroc's (I am lvl 41, 1 blue watcher and 1 white proven) 16 casts/ 8 resists 50%
Last edited by parlay1; 04-03-2011 at 04:26 PM..
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  #5  
Old 04-03-2011, 02:48 AM
parlay1 parlay1 is offline
Kobold


Join Date: Jul 2010
Posts: 142
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Blue Spiroc Proven resisted 6 enveloping roots out of 7 casts. Just a guess but it seems like the resists are about 5 levels too high....ie a blue mob one or two levels below you is resisting like a mob 4 or 5 levels higher then you would.

http://img263.imageshack.us/i/eq000006.png/

10 casts 6 resists 60%

Next pull was a light blue Spiroc Watcher

http://img222.imageshack.us/i/eq000008.png/

9 casts 5 resists 55%

Hope this helps guys, just trying to give you good documentation.
Last edited by parlay1; 04-03-2011 at 04:28 PM..
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  #6  
Old 04-03-2011, 08:04 AM
mwatt mwatt is offline
Fire Giant


Join Date: Dec 2010
Posts: 569
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It is just as important to feedback what is right as what is not right, when work has been done. So, before making any other comments, I want state my opinion that the resists on dark blues (except for dark blues that are close to whites) seem correct to me. What a relief this is and many thanks to Uthgaard, whom I think did most of the work on this and Kanras as well if he helped.

I do believe that white mobs on the whole, are resisting more than white mobs in classic did. No hard stats yet to prove it.

Thanks again for all the hard work on this difficult and frustrating (for devs and players alike I'm sure) issue.
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  #7  
Old 04-03-2011, 04:16 PM
parlay1 parlay1 is offline
Kobold


Join Date: Jul 2010
Posts: 142
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Quote:
Originally Posted by mwatt [You must be logged in to view images. Log in or Register.]
It is just as important to feedback what is right as what is not right, when work has been done. So, before making any other comments, I want state my opinion that the resists on dark blues (except for dark blues that are close to whites) seem correct to me. What a relief this is and many thanks to Uthgaard, whom I think did most of the work on this and Kanras as well if he helped.

I do believe that white mobs on the whole, are resisting more than white mobs in classic did. No hard stats yet to prove it.

Thanks again for all the hard work on this difficult and frustrating (for devs and players alike I'm sure) issue.

This is why I am providing screen shots, I don't ever recall this level of resists on Blues (or whites for that matter).
Last edited by parlay1; 04-03-2011 at 04:29 PM..
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  #8  
Old 04-06-2011, 11:11 AM
Rasah Rasah is offline
Sarnak


Join Date: Nov 2010
Posts: 358
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Quote:
Originally Posted by parlay1 [You must be logged in to view images. Log in or Register.]
Next pull was a light blue Spiroc Watcher
This simply can't be right. Spiroc Watchers don't turn light blue until 51, not 41. At 51 I didn't have a single resist with lightning blast, and ensnare was resisted maybe 1 in 10.
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  #9  
Old 04-06-2011, 03:56 PM
parlay1 parlay1 is offline
Kobold


Join Date: Jul 2010
Posts: 142
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Quote:
Originally Posted by Rasah [You must be logged in to view images. Log in or Register.]
This simply can't be right. Spiroc Watchers don't turn light blue until 51, not 41. At 51 I didn't have a single resist with lightning blast, and ensnare was resisted maybe 1 in 10.
I can't do anything more then post the damn screenshots! They werent light blue like they were about to turn green but they were not dark blue like Provens, don't know how else to explain it with this ranging of blue con system.
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  #10  
Old 04-06-2011, 07:03 PM
neros007 neros007 is offline
Decaying Skeleton


Join Date: Apr 2011
Posts: 4
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I have also been seeing higher resists in general ever since around March 13, 2011 when version 4 of the spells file went live. At first it seemed that roots and snares were most affected, but that may have been fixed and now I'm seeing a lot of resists of my druid magic-based DoTs. So today and yesterday I recorded resists while kiting various cacti, tigresses, and rhinos in The Overthere.

Me: 33 druid

Blue cons:
Ensnare: 1/10 resisted (10%)
Creeping crud: 8/30 resisted (27%)
Immolate: 3/10 resisted (30%)

Yellow cons:
Ensnare: 3/6 resisted (50%)
Creeping crud: 5/12 resisted (42%)
Immolate: 0/3 resisted (0%)


Before March 13, and possibly up until more recently, I rarely ever saw resists of my magic-based DoT. Something still seems wrong with spell resists.
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