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Old 07-14-2017, 05:14 PM
diamondfist diamondfist is offline
Kobold

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Join Date: Dec 2013
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
The latest patch contains new required files. The updated files are not available yet but will be linked here when they are.

Code
  • Haynar: Fixed an issue which would cause sneak to get out of sync between the server and client.
Content
So does this fix the issue of sneak pulling being removed from the game totally for all classes with sneak a patch or two ago? The fix for the monk memblur was needed as that wasn't classic or intended im guessing. But Sneak pulling in the normal sense hasn't worked at all for any class since the 'fix' was implemented for the memblur aspect that monks were seeing.

Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[LIST][*]Nilbog: Removed haste component from the following spells: Seething Fury, Swift Spirit, and Blessing of the Grove. Added haste to the following items: Ragebringer, Swiftwind, Tolan's Longsword of the Glade. This should resolve the issue of these worn haste effects not properly affecting cooldowns.
Tolan's proc was always a spell haste not worn effect. so now the proc only adds 30 ac? which also makes spell haste no longer a benefit as the item was on live?


Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[*]Nilbog: Lord Yelinak now drops more items when slain.
Thanks, any update on fixing Vulak and Tunare also?


Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[*]Nilbog: Tunare no longer displays weapons.
(this isnt classic as per you could spawn her with items showing back on live) +
If Tunare's table wasnt fixed with this, I highly suspect she wont be killed much at all anymore






Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[*]Telin: Adjusted faction hits for several mobs and raid dragons in Temple of Veeshan.
So flurries wont be like -750 ? Yay!
Were flurries Damage tables fixed to velious rather then luclin?
 


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