#81
|
|||||
|
Quote:
Only SOME forms of texture patching is skipped such as removing magic pink (-mp option) but others which correct things such as black splotches (-rt option) will blindly patch multiple times. You cannot rely upon the file size to examine these changes as the size may or may not change depending on the supplied options. I am the author of this tool and I'm telling you that by not reverting to the original before each patch you are adding additional cumulative error; the changes will be subtle at first but increase over time as some palettes are normalized. Don't do it. I am linking again to my original post which I would encourage you to examine closely: https://www.project1999.com/forums/s...d.php?p=259375 Quote:
| ||||
Last edited by Ropethunder; 01-04-2017 at 01:13 PM..
|
#82
|
||||
|
Quote:
Would there be a way to definitively check if those textures are being written to despite the lack of output? Is there something I can check in a texture's raw data that would change after it's patched? | |||
Last edited by paulgiamatti; 01-04-2017 at 01:48 PM..
|
#83
|
|||
|
I wrote this tool almost six years ago so I'm no longer well versed in its behavior. Some of the code will exit early on certain conditions but others will press on.
A way you can test which options are patching multiple times would be to use a diff tool to compare the old and the new for differences. This is still not reliable because certain options will react differently depending on the palette of the texture being examined. There is no good reason to remove the backup/restore functionality as this will ensure that you will always start with a known-good version. | ||
Last edited by Ropethunder; 01-04-2017 at 02:41 PM..
|
#84
|
|||||
|
Quote:
Quote:
| ||||
#85
|
|||
|
Added an -mp entry to patch_s3d_textures.bat for the Ulak weapon, which had its transparency broken similarly to helm visors, etc.
before & after: [You must be logged in to view images. Log in or Register.] transparency patcher: https://dl.dropboxusercontent.com/u/...ncypatcher.zip | ||
#86
|
|||
|
when's this going live
__________________
Smac - Iksar Grave Lord Mackenze - Human WarderPulsate - High Elf Phantasmist Mackaroni <Seal Team> - Human Monk | ||
#87
|
|||
|
In order to apply the fix for everyone they'd have to develop a patching utility that automatically installs all of the regular patch files and applies the transparency fixes as well. Would be great if they could do this eventually and also include all of Zaela's animation fixes. Otherwise, anyone is free to use the transparency patcher & Zaela's utilities to apply the fixes themselves.
| ||
#88
|
|||
|
New link for the updated transparency patcher: https://www.dropbox.com/s/2ozd2bs3fj...ncypatcher.zip
| ||
|
|