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#16
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If you're trying to solo Quill, then snipers are a part of the game.
Be mindful that many people killing gnolls or aviaks will help cycle the lioness or calf if it passes them, and overall this works out to your advantage. However, if you leave a Quillmane up for too long and it passes their camp, of course they are going to kill it; you had your chance while it was pathing and they have been sharing the leg work to spawn it. If you are getting sniped too often for your tastes you have few options. The obvious being to stop spawning Quillmanes. An alternative is to identify which spawn is being sniped and run the PHers there so you can ensure you take the Quillmane should it spawn. This will dramatically slow down the rate at which Quillmanes spawn, though. If this doesn't please you then just write off the sniped spawn point; focus on the ones you feel you have a reasonable chance to get to. Personally, I've found it easiest to park a pet on the hermit spawn, check the south west spawn and call out the north spawn as FFA. This way you have two reasonable chances to engage Quillmane, and are fostering good will with the thirdspawn instead of wasting tonne of time running around after it. | ||
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