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Old 04-05-2011, 08:12 PM
Ardenya Ardenya is offline
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Ive played a druid from early 2000 to GoD. One thing I did regularly was using magic based DoTs only since they were much more mana efficient in term of resist chance because they had a negative resist modifier. I remember talking to other druids and drooling about how our DoTs were basically unresistable.

Lately, I have experienced quite the opposite. Not only do I see increased resists overall but its especially noticable using the magic based line of DoTs. I haven't played my druid for some time now and if I did I was porting or did some quadding in SK. What made me do this post was when I tried killing Hill Giants. Being level 35 I tried killing a white and a yellow con and had both resist Drones of Doom several times in a row. Back on live I've been killing HGs in Rathe from level 30 on when they have been conning red using our magic line.

I've been trying to research using the WaybackMachine but somehow requests on Alla been acting up. Luckily I have been able to access CastersRealm. The following are links to entries from 2001:

Stinging Swarm (magic based):
http://replay.waybackmachine.org/200...ons.asp?Id=909

Quote:
Description: Inflicts 210 damage to the target over a period of 60 seconds.

This line of spells normally face extremely little resistance, usually only if the mob is 100% immune to magic or it is way out of your level range. Other resists are extremely rare.


This line of spells stack with the Immolate / Breath of Ro line.
Drones of Doom (magic based):
http://replay.waybackmachine.org/200...ons.asp?Id=910

Quote:
Description: Inflicts 340 damage on the target over a period of 60 seconds.

This line of spells normally face extremely little resistance, usually only if the mob is 100% immune to magic or it is way out of your level range. Other resists are extremely rare.

This line of spells stack with the Immolate / Breath of Ro ine.
Whereas when we take a look on the fire DoT line:

Immolate (fire based):
http://replay.waybackmachine.org/200...ons.asp?Id=839

Quote:
Description: This spell damages the target over a period of a minute.

This spell has an increased chance of being resisted, and stacks with the Stinging Swarm series of spells.
I would really love to see this fixed. Five resists in a row on a magic DoT is not the way it should be. In fact, it makes soloing almost impossible as that many resists leave you oom and the only option is to gate out or kite the mob for half an hour trying to regain mana and hope the next cast will go through... not fun.
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