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#101
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#103
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It's about the joy of Griefing -- that is basically the only reason you would play there at this point. | |||
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#104
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#105
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But the red people all talk about how low effort and low competition the server is.
Which is it now? Let's set the record straight.
__________________
Unli, Magician of the 50nd Teleport
"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07 | ||
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#106
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Also, RMT happened on live no doubt, but it was eventually enforced, may have even be written in original EULA that you couldn't profit off the game.
__________________
Wedar - Level 60 Grandmaster (Retired)
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#107
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Red has 0 competition most of the time because guilds break up after losing the battle at end game. It is a very easy server to join individually or in a small group if you want to join the top guild and raid end game. It is nearly impossible to join up as a guild or group up enough players to take any meaningful content outside of the number 1 guild. If the number 1 guild on blue transferred to Red the greedy high play time players would leave for Apex and the guild would dissolve after a month. | |||
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#108
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Made some toons on Agnarr. So far folks have been helpful and pleasant. I feel a lot of people create their own bad drama situations.
__________________
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#109
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Quote:
Of course the RMT that was happening in classic was significantly different than having a cash-shop button built into the UI like Live is currently. | |||
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#110
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Quote:
Without RMT its like we're playing with collectable Lionel trains, that have no value. And spending 100% of our free time and ignoring our family for said worthless toy trains. But thats just my opinion. | |||
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