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  #21  
Old 10-06-2017, 03:06 PM
Legidias Legidias is offline
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Instant gratification vs the long haul
  #22  
Old 10-06-2017, 03:14 PM
NecroP99 NecroP99 is offline
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Quote:
Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
For melee characters, pretty much yes. If you're a rogue, you hit auto attack, then press backstab sometimes.

Monks, while fighting is the same story, PULLING, and being an effective monk takes more skill than most classes in other MMO's .
The art of monk pulling died with the sneak nerf. If you are referring to nToV I will simply answer 'NOT CLASSIC'... I honestly have no idea why the GMs allow guilds to train the zone around. Tagging a dragon out of a line of mobs is not something that requires much thinking. Especially when you are cheesing it with TL boxes, idols, and CoTHs
  #23  
Old 10-06-2017, 03:25 PM
Gozuk Gozuk is offline
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Flashy combat? Nah.. It's basically D&D visualized
  #24  
Old 10-07-2017, 01:03 AM
Evia Evia is offline
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Quote:
Originally Posted by NecroP99 [You must be logged in to view images. Log in or Register.]
The art of monk pulling died with the sneak nerf. If you are referring to nToV I will simply answer 'NOT CLASSIC'... I honestly have no idea why the GMs allow guilds to train the zone around. Tagging a dragon out of a line of mobs is not something that requires much thinking. Especially when you are cheesing it with TL boxes, idols, and CoTHs

I'd argue there is now more of an art to feign pulling since sneak nerf. Now you actually have to be skilled at pulling. Understanding mobs pathing, and being great with timing. As opposed to just clicking sneak and winning.
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  #25  
Old 10-07-2017, 01:19 AM
Whiskiz Whiskiz is offline
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Thanks for the insight guys!

Quote:
Originally Posted by Pyrocat [You must be logged in to view images. Log in or Register.]
If you want complexity, play an enchanter, bard, necromancer, or shaman. Don't play a melee type character.
The general consensus seems to be to try one of the above classes for more depth, maybe even Ranger (which is what i usually play and was looking at.) One of the souls i used to play in Rift was Bard and i had to go Bard in FF14 for the Archer class, recently, so maybe i'll give Bard/Ranger a go in P99 first.

It also sounds like if you're good enough you can do awesome things with Ench so maybe i'll make a couple characters and go from there.

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
This completely, but theres something I always liked about the rogue class and backstabz and big damage...simple yet a lot of fun. Everyone enjoys something different, topping dps charts is my thing [You must be logged in to view images. Log in or Register.]
Me too, i'm always trying to stay on the top of DPS charts, but not if it means sacrificing all combat depth - because it's only so rewarding while pressing 3 different buttons :P

Quote:
Originally Posted by gortimer [You must be logged in to view images. Log in or Register.]
I think OP is coming from modern MMO where you stand in one spot mashing the same 12 abilities as they refresh.

In EQ there is none of that. New games have no strategy beyond what order to use your abilities to minimize refreshes.
You should think and make assumptions less, haha.

Have you not heard of raiding and general end-game? Gl trying to just "stand in one spot and mash the same 12 abilities" in any tier of Rift raiding let alone tier 3. (RIP Storm Legion)

Or FF14 - especially "mashing the same 12 abilities" with 30+ skills and needing to do proper rotations to keep up with the required damage/healing/mitigation.

Sorry if i don't also have trouble doing that and enjoy the challenge :P
  #26  
Old 10-07-2017, 03:55 PM
wwoneo wwoneo is offline
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Everquest on P99 is NOT mechanically intensive on any class throughout the entirety of the game compared to most modern games such as WoW. So, if you want something that is mechanically intensive, don't play Everquest, you will get bored.

Everquest if anything is more of a knowledge based game, rather than a mechanically intensive based game.
  #27  
Old 10-08-2017, 05:01 AM
dbouya dbouya is offline
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honestly combat in p99 is deeper than pretty much any mmo you can play without a time machine.

yes there are no rotations. there are very few abilities. but ability rotations aren't depth. they're button presses. ability rotations are basically just bard twisting, lots of button pressing. If you want to break your wrist play a bard. Enchanters/shamans/necromancers/severalother casters are all fairly "Deep" though.


depth is choice. p99 is full of tough choices you'll make all the time, anything even gets slightly hairy. positioning, facing, roots, sitting down causing aggro, etc. choice with consequence breeds depth. lots of buttons to press doesn't add depth unless those buttons MEAN something (maybe PoP was deeper than p99 but there's no place to play that without a time machine).

Oh an alternate point: DDO had insanely deep combat, but it's full of pay2win and twinks now so it's kind of too inconsistent and easy for it's own good, but that'd be another great one to visit with your time machine.
Last edited by dbouya; 10-08-2017 at 05:03 AM..
  #28  
Old 10-08-2017, 06:37 AM
jackd104 jackd104 is offline
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+1 for Necro. So many styles to play. So many techniques. Matching the situation with the proper play style and strategy and then striving to execute well and efficiently never gets old for me.
  #29  
Old 10-08-2017, 07:18 AM
Jimjam Jimjam is offline
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If you want unnecessary clickiness for melee you can weave:

Toggle target to self
/doability x (where x is bind wound)
/stand
Toggle to previous target
Attack on

IF the RSI doesn't get you by higher levels you can further weave in downtime:

Breastplate heal clicky
'Bind Wound' from combat abilities tab
'Sit' from general abilities tab (to force stand out of bind wound)
wait for bandage and bp heal to complete then repeat cycle.

On red you can weave sit/stand into your bp heals instead of bandaging for extra sitting regen instead if required.
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