Project 1999

Go Back   Project 1999 > Server Issues > Bugs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old 11-15-2017, 02:33 AM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,320
Default

Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
I wonder if some folks getting really high mana pools is related to the open bug report that int / wis above 200 should only give +1 mana instead of the heavy gains on p99.
This means we gain a couple hundred mana we wouldn't have had on Live in equivalent gear. Keep in mind the historic client did not show exact mana values like our Titanium client does. Mana pools had to be worked out via testing (usually casting fixed-cost spells with no active mana regen) and was something of an inexact science.

Personally I don't believe a hard cap on mana pool or hit points ever existed. Well...we were probably capped to 32,000 in the pre-Velious era for the same reason monsters were but that was a moot point. We have somewhat higher mana pools on P1999 due to the different way Wisdom behaves past 200 on P99 relative to Live.

Danth
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:37 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.