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#12
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Stick it out to 9, then you'll get your first spell for what's called 'snap aggro'.
Here's how it should work: You're pulling - 1) use a ranged weapon like a bow to pull (later you may lull pull to get singles) 2) Once it's close enough to hit, turn auto attack on and cast Flash of Light on it. 3) After you've been hitting it for a few seconds, the rest of your group can engage ('assist'). 4) During the fight, continue intermittently casting Flash of Light and Yaulp. Someone else is pulling - 1) This time you're the second on the aggro list, but it's a similar set of steps. Use your bow first to get some aggro from a distance, and then when it's in range melee and Flash of Light 'til it turns its attention to you. 2) Continue to use Flash of Light with a slightly higher frequency at the beginning until you have sufficient aggro to hold it from the puller. At higher levels you'll get pullers with different skill sets. Monks can feign death and drop all aggro straight onto you (which is what makes the initial hit with the bow important). Bards can't do this, but they can sing haste songs and work crowd control in case of adds. Rogues can use evade to drop aggro as well. The spells you can use to help build up aggro are the stun line, the flash of light line, and root. You should continue to use and skill up taunt because that helps in a fight for aggro with a high DPS class in the group.
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