Quote:
Originally Posted by Ortnit
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It's not correct.
While the tendency is right, the MH Bonus is added without Modifier.
The correct formula can be found on the Wiki under Mechanics:
[Max Damage] = ([Mod] x [Weapon Damage]) + [Main Hand Bonus] (rounded down)
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I did not know that interesting thanks, so the Mod is always minimum 2 and up to 4.31 for monks with max strength. That makes the bonus damage less relevant than I thought but still something to take into account.
[Mod] is calculated as: ([Weapon Skill] + [STR] -75) / 100