![]() |
#7
|
||||
|
![]() Quote:
For example, if you're duo with say a shaman, Having mobs already at -50%/-70%/75% is basically leaving the mobs melee damage in the toilet. Going sword'n'board in this situation is probably pointless because the melee hits are almost a nonfactor with a slow. Secondly, In that setup the DPS contribution by the paladin would be the largest portion of the dps, and using a 2h would save more HP by having the mob dead faster, IMHO. However, in full groups I could see the other side of this- You're tanking, you have a cle/rogue/monk/mage/enc with charmpet DPSing. Suddenly the mobs are dying so fast the ENC can't maintain slows anymore, The dps brought by the rest of the group is easily 10X the knights capability, Time to slap on the Sword n board and minimize the amount of healing you need allowing the cleric to spend more mana on the poor encs (constant, random) charm breaks.
__________________
~Urrsa -60 Ogre Shaman- ~Gream -60 Dark Elf Cleric- ~Greame -60 Halfling Druid- ~Oppa -41 Dark Elf Enchanter- | |||
|
|
|