Quote:
Originally Posted by solidious77
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What I'm looking for is if I can add a unique identifier to each mob so the timer won't reset should I root two mobs with the same name.
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Unfortunately no, you cannot achieve this with GINA. All GINA is doing is parsing your logs - think of it this way, whatever information you can discern from your log files is exactly what GINA can discern. If you're looking back at your logs and you see two identical messages saying "A fire beetle's feet adhere to the ground", and then a following message that says, "A fire beetle's skin combusts", do you know which fire beetle was just nuked? The answer is the same for GINA.
And yeah you want to make sure you're selecting "Start a new timer" for the "If timer is already running when triggered again" option under the Timer tab so you can have multiple spell timers for that specific spell. The way I manage this is by not using any end early strings for spells I want to use timers for, so my spell timers aren't wrongly interrupted by unrelated messages. For example, let's say you're using "Your root spell has worn off" as an end early string for root - fire beetle #1 gets rooted, then a minute later fire beetle #2 gets rooted but it's an unlucky root and breaks right away. GINA has no way of distinguishing which mob "Your root spell has worn off" is referring to, so it will end your root timer for the first fire beetle by default. Instead, what I do is set up separate alert triggers for certain strings like "Your root spell has worn off", so I'm still alerted when a root breaks but my timers always run out their course.