Quote:
Originally Posted by Erati
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That's true but it doesn't change the fact that killing the golems in DS's room is closer related to camping the Mort Protector than doing anything that affects what is going on at DS's spawn point aside from the simple 'clearing of the area'.
So since P99 allows for the clearing of non-PHs equals giving right to all npcs that also spawn in the vicinity of the mobs you are clearing in special cases but not all, DS is currently campable it seems.
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Dude Drusella's room has a convenient mechanic where there are level appropriate mobs to kill to clear the area. It's very convenient. Why argue against it?
It's not the same as other rooms where the rooms are empty or there aren't level appropriate mobs.
Emptier spaces can be FTE. This is a campable spot. Put in the work. If anyone wants to get insane about spending 24 hours there, that's their time to waste....