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  #21  
Old 05-12-2011, 06:09 PM
Frostyglitch Frostyglitch is offline
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Clearly OP didn't play EQ back in the day. Because the fun of this game is the reward gained from NOT being able to hit level 50 in one day. The adventures you have along the way and the friends you make during this journey is the reason classic EQ is still alive today after a decade of crap being released from other wannabe's.

No hand holding, no care bares, just hardcore game play that rewards you incredibly for the time put in.

/sprays troll be gone
  #22  
Old 05-12-2011, 06:18 PM
guineapig guineapig is offline
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Quote:
Originally Posted by Truthful [You must be logged in to view images. Log in or Register.]
Not only does the server feel very synthetic, leveling is extremely slow. Maybe speed up leveling to 100% xp bonus permanently and I'd consider playing here. Currently level 20, and gave up half way through. Killing orcs in highpass is NOT enjoyable for 3 hours to get a level, sorry.

Maybe it's actually fun at max level, but I doubt it. Leveling just takes away the fun.
I wish I would have seen a post like this before I leveled up all those characters to 50... [You must be logged in to view images. Log in or Register.]
  #23  
Old 05-12-2011, 06:21 PM
stormlord stormlord is offline
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I have to partially agree with this, while in the same sentence, admit that in the past I've played in exactly the same manner with no complaints. I guess it really depends on different factors. If I was in a zone I had been in before a hundred times then i'd bore a lot quicker. If it was my first time and we weren't getting killed too much or we weren't having to find something that wasn't camped by someone else then I think it would be bearable and I could pass the time by chatting about sh**. If I was just in a good mood then anything will do.

I've found that - if I'm getting bored - going to a different zone or making money in a low level zone or playing an alt or just playing a different game altogether can help. Sometimes you just need to do something else that makes you feel again like you're progressing. And sometimes you just need a break. Kind of a vacation. I think it has a lot to do with how new this game is to you, however. I've played it way too much over the years to be inspired by it much anymore. Sometimes I do. It's not like I know every zone equally well. Some of them I hardly know at all. But even then, this game is the same game no matter what zone you're in.

There comes a point when you're playing EQ that you look past your level and see other things. If you don't focus on getting level 50 or doing raids then it's easy to look past it. But if you can't and raiding is what you want, then you just need to master the art of indirection or get a uber friend.

But beyond all these things I've said so far I do think EQ could use some changes. I notice a lot of people wanting to increase experience because they think that'll make it better. In my mind, this is a mistaken idea. First of all, when level 50 was the max, you wouldn't want people leveling up too fast with nothing to do at the top. The game would kill itself before they even get a chance to experience it. This game is in the many moments between 1 and 50. It's HOW the experience unfolds that matters, not how rapidly it does so. Let me try to explain ...

Camping is probably one of the worst mechanics in this game that I can think of. We're encouraged to sit in one place to ensure our safety and maximize our effectiveness. The longer you stay in one area, the more you learn about it, and the safer you become. The way named spawn further encourages us to stay in one place until they pop. They almost always pop in a certain place and once you find the PH you just kill it over and over. Thirdly, competition for camps can suffocate a group and force it to stay in one area regardless of its desires or capabilities. All of these traits that accompany camping lead to grind and repetitiveness. Players get bored. Increasing the experience will not remove the underlying problem. Without attacking the vulnerability at its source you ensure its survival in some other form.

And then there's hte fact that EQ punishes mistakes, sometimes severely. In a few of my other posts I've referenced this. Evil should be punished, not mistakes. Mistakes are almost always made. They're the one single thing about human beings that's common amongst all of us. We just can't make enough mistakes. This game hunts down every instance of fault and punches you in the gut and throws you over the cliff in response to each one. It's not very friendly. So, of course, to address the experience we would also have to give our attention to what EQ does and how it does it. Above all, replace the punishment with learning. That's what players want to be doing. Nobody learns anything while running back after dying, especially after the nth time. That doesn't mean death should be removed as a mechanic. Perhaps it could still remain but in a funner or more engaging form. Anyway...

And about afking and soloing... this game should give feign death or something like it to most or all classes. The fact that it can be so difficult to pause this game when real life happens is a crime. That's one of the reasons it can be such a drain. But another is the fact that soloing can be so hard for some classes. I understand that's one of hte sacrifices warriors make, but sometimes a guy doens't have much time and soloing is all he cna afford. If there was some way to be a temporary soloing warrior, as opposed to a group-dependent warrior, it would be beneficial. But this game doesn't allow us to temporarily change our class in big ways.

And then there's the classes and how the game changes at high levels. I think the fact that I started as a ranger in 1999 was the reason I liked EQ back then. If I had picked a warrior or rogue or a group-dependent class I feel very strongly that my feelings about this game would have been very different. AS a ranger I had a lot of flexibility in what I could do. I could solo. I had an interesting class. I could melee AND cast spells and use track to explore a zone. I trained fletching - loved my bow. I thought of myself as a tank too. It kept me interested. And I never leveled up very high back then. I had 13 days /played for about 3 months of play and was only level 13. I had a lot of fun exploring everywhere. I didn't care how slow it was because I didn't know level 13 was low. I was too stupid to know. But anyway, if I had leveled up higher I might have seen the hell levels or might have had to run further to get my corpse. The game tends to get harder the higher your level is. In summary, not having experienced high level back then I'm sure that also impacted my perspective.

I'm missing a LOT. I'd like to go over mudflation too. But I'll end it here. My point is that increasing experience is glossing over all of the flaws underneath the surface. Ignore those at your own peril. That's all I gots to say.
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Last edited by stormlord; 05-12-2011 at 06:38 PM..
  #24  
Old 05-12-2011, 06:27 PM
Daywolf Daywolf is offline
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3o3...
...EoE
er.. MoM
ugh ...WoW
This aint WoW.
EQ
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  #25  
Old 05-12-2011, 06:30 PM
Frostyglitch Frostyglitch is offline
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Quote:
Originally Posted by stormlord [You must be logged in to view images. Log in or Register.]
That's all I gots to say.
Is that all? [You must be logged in to view images. Log in or Register.] Be sure to warn us when you decide to write a long post. [You must be logged in to view images. Log in or Register.]
  #26  
Old 05-12-2011, 06:31 PM
AreYouAngered MyBrother AreYouAngered MyBrother is offline
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This young buck probably participated in one of those sports leagues that awarded trophies to everyone.
  #27  
Old 05-12-2011, 06:34 PM
Goosefabba Goosefabba is offline
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I bet he breast fed till 10
  #28  
Old 05-12-2011, 06:41 PM
Dirtnap Dirtnap is offline
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Quote:
Originally Posted by Goosefabba [You must be logged in to view images. Log in or Register.]
I bet he breast fed till 10
Must be big and strong then.
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  #29  
Old 05-12-2011, 06:41 PM
Pudge Pudge is offline
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what you need is some PVP to spice it up
  #30  
Old 05-12-2011, 06:44 PM
stormlord stormlord is offline
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Quote:
Originally Posted by Dirtnap [You must be logged in to view images. Log in or Register.]
Must be big and strong then.
Why did someone go and mentione breasts. Know I got that'll on my mind all day.
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Raiding: http://www.project1999.com/forums/sh...&postcount=109
P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48
P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59

"Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter."
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