Quote:
Originally Posted by loramin
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If you could convince the staff that not only players, but the games developers didn't understand the XP penalties, then maybe you could convince them to make new (equally confusing but different) penalties on Green.
Hey, they did it with the ZEMs, there's precedent [You must be logged in to view images. Log in or Register.]
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They understood them when they initially implemented them, which I believe was extremely early in development. The "vision" originally was that these classes would essentially be somewhat more powerful than others, so they should have some penalty to offset it. It's straight out of dungeons and dragons: classes/races level at different rates, generally as a function of how powerful those characters can become. It was stuck in their brains,
So while they added the penalty at the outset, they never satisfied the other end of the equation, leaving a penalty with no noticeable bonus. Bards might be the only exception having an incredible power set of spell-like effects while still wearing plate. But they missed the mark on ever other hybrid.