Quote:
Originally Posted by NegaStoat
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If you're shooting for a green server experience as a monk, I'd roll a magician on a 2nd account and take it to level 8 immediately and use it to ground transfer items to the monk at the start of a given play session. At level 8 you have free stacks of bandages, a really crappy magic 2h blunt, and most importantly - 4 slot 100% weight reduction bags for selling rusties / bronze. If you're willing to burn a few evenings and take the character to level 16, the magician then provides magic throwing knives and a better 2h blunt. More importantly, the level 16 magician will have a greatly improved Meditation skill to recover the mana used to conjure crap for a play session start.
This might not sound like 'self sufficient' for the monk but it to me it feels totally like fair game on a fresh server where everyone is starting naked.
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Going to be duo with wife who will also be playing a monk (odd combo, I know). We're going to do brewing and tailoring. Spiderling silks for bandages and eventually silk armors and tailored bags.
I'll probably play more than her and do plan on doing a magician, but mainly to do farming later. Not so much for the early game rush.