#21
|
||||
|
Quote:
| |||
|
#22
|
||||
|
Quote:
Of those others, I think Jennifer was the one that was de-leveled all to hell and went around killing noobs all day that couldn't hit him for shit because his defense skill was so high. Dorksong was pretty much the same, a bottom feeder that fought people much lower level than himself. The name Nancy rings a bell but I don't recall why but probably for the same reason. | |||
|
#23
|
|||
|
There is an enormous amount of work to set up a server. There is even more work involved setting up a PvP server. Their hands will be full enough working to get a green server going.
I highly doubt there will be any time to invest into a server that will have less than 50 people total. But you can keep dreaming.
__________________
"An optimist will tell you the glass is half-full; the pessimist, half-empty; and the engineer will tell you the glass is twice the size it needs to be."
"The only difference between the saint and the sinner is that every saint has a past, and every sinner has a future." --Oscar Wilde | ||
|
#24
|
||||
|
Quote:
red had 500+ people at launch, i think a fresh pvp server where people could compete for guises and manastones could see similar numbers. red had double the pvp level range at launch and a number of other quality of life issues that have since been implemented which i think could contribute to greater retention. and hopefully this time a former staff member implicated in RMT doesnt ban entire guilds and turn the server into a one guild fest just as the server begins to raid dragons. | |||
Last edited by Lowlife; 07-01-2019 at 10:39 PM..
|
|
#25
|
||||
|
Quote:
| |||
|
#26
|
||||
|
Quote:
| |||
|
#27
|
||||
|
Quote:
| |||
|
#28
|
||||
|
Quote:
__________________
Zekay 60 Torpor Shaman - <Guild> | |||
|
#29
|
||||
|
Quote:
In other words this is another 'play red' thread and I believe I've made my beliefs clear. A teams server is something else entirely which I would like to see, even if unclassic. I'd at least give it a go, although it might eventually be shit, it wouldn't be as predictable - and easily avoidable - as the catastrophe that is 'red'. | |||
Last edited by Keza; 07-02-2019 at 01:53 PM..
Reason: Speciying FFA
|
|
#30
|
|||
|
Red had hundreds of players in Kunark.
Maybe I am seeing causation where there is only correlation, but the more thinly spread the playerbase, and the higher the potential disparity in equipment, the more that is at stake in each encounter, the less people are interested in playing a pvp version of Everquest. PvP works as a fun afterthought, not as something that defines the server. | ||
|
|
|