![]() |
#51
|
||||
|
![]() Quote:
__________________
Rephaite - Green99
| |||
|
#52
|
||||
|
![]() Quote:
Example, if you were comparing how much distance two cars travel in a period of time, would you compare them in terms of "overall MPH" or just "overall miles"? | |||
|
#53
|
||||
|
![]() Quote:
That's a really good summarization of my paragraphs of writing though, and I can't believe I haven't said it like that yet. | |||
|
#54
|
||||
|
![]() Quote:
Now factor what I stated above into the soloing scenario. Which is what this poster wants to do. The Necro will be able to Kite higher lvl mobs (agro early on then fear later). Oh and root rot later too when the occasion arises. Killing more higher xp mobs at a much more steady rate then the Monk thus gaining xp substantially faster. | |||
Last edited by Shadey; 05-19-2011 at 04:28 AM..
|
|
#55
|
||||
|
![]() Quote:
I've already explained why the kill rate of the monk vs. necro is irrelevant to the original statement. It's not a matter of difference between the twinked monk vs. twinked necro and who will kill more, it's a matter of how much more a twinked monk can kill compared to a nontwinked monk vs. how much of a difference the same thing makes in necros. The difference in necros is much, MUCH smaller than it is with the monks, since gear does not scale nearly as well for casters as it does for melee. That's what the original statement of "Twinking casters isn't as exciting as twinking melee." means. Past that, do you have any experience playing an uber twinked melee character on p99? | |||
|
#56
|
||||
|
![]() Quote:
Question? Have you played a a Necro any earlier then P99? As in in eq1 live from start to later in the game doing end game content and xp zones? Or is your experience limited to just how long p99 has been out? | |||
|
#58
|
||||
|
![]() Quote:
| |||
|
#59
|
||||
|
![]() Quote:
My experience is seeing melee chars struggle LFG (even ubertwinked ones) because they could not solo as effectively and got better xp grouping. Both main chars and uber twinked alts of members of the various guilds I was in over the years. Guilds which had well over 80+ active members at all times due to raiding high end content. As far as my experience on my Necro it is during that time in those raid guilds that I was class leader for the majority of the time I played my necro. Having to know the role which the class played in all encounters we were currently working on, both raid, group and solo so I could help others that needed it. Now I will give you this. At this point in time all players are much more knowledgeable in how the game works. And if they don't they can google it and get some insight. They know more of what the zones are like and how to do the mobs (and what drops what items). So now as of this time more people can solo much more then they could during live in this era. But it doesn't change the fundamental mechanics of the game or what I've stated in my previous posts in regards to Necro's and what they can do in comparison to the melee classes soloing ability. Are you right that necro's can do much more with less? Sure you are. DUH!! Anyone that knows the game knows this. But that is not the point I was making. Now Necro's can do it even better because the players know that much more. | |||
|
#60
|
||||
|
![]() Quote:
That's all I was looking for [You must be logged in to view images. Log in or Register.] | |||
|
![]() |
|
|