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Old 05-19-2011, 05:31 PM
Estu Estu is offline
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I've quad kited with my wizard. It's totally doable, just need a large mana pool and SoW. That being said, wizards are boring as fuck and I don't recommend the class to anyone.
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Old 05-19-2011, 09:43 PM
Messianic Messianic is offline
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Originally Posted by Estu [You must be logged in to view images. Log in or Register.]
I've quad kited with my wizard. It's totally doable, just need a large mana pool and SoW. That being said, wizards are boring as fuck and I don't recommend the class to anyone.
Hey! ah, youre right. You shouldnt need a large mana pool tho. If you have decent gear and quadding takes 90% or more of your mana... Or basically you cant quad every 6 or 7 Minutes, youre prolly in the wrong place.
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Old 05-20-2011, 08:37 AM
Nagash Nagash is offline
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Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
Hey! ah, youre right. You shouldnt need a large mana pool tho. If you have decent gear and quadding takes 90% or more of your mana... Or basically you cant quad every 6 or 7 Minutes, youre prolly in the wrong place.
With my druid (175 WIS) I can't quad due to too low mana pool (and that is including med kiting). Now I have to admit, I'm still very new to quadding so I need to work on my technique. What I'm doing for now:

- trying to grab identical dark blue mobs so their lifepool is about the same

- ensnare them and med kite like a good little soldier

The points where I struggle are:

- by the time I've managed to get my 4 targets, ensnare usually needs to be refreshed (and that's with track, shame on me). Ensanres lasts minutes so it basically takes me ages to gather my initial quad

- I keep getting adds, probably because the mobs are initially snared, I'm SoW'd so I run much faster than them and loose track of them (I have to wait for them to arrive, usually with a friend or two). My concern is if I wait for them, this prolongs my "quad set up" (the initial 4 targets pulling) by a fair amount of time, so more ensares are needed and my pull is transformed into a dot-kitting one which defeats the purpose of the quad

- I run out of mana when mobs are at about 30% hp. I experience a lot of resists, even on dark blue mobs which is probably one of the main reasons of this problem

- I'm not sure which area is the best to do this, I suppose different mobs will have a different hp pools (for example rhinos in OT have a lot more than cacti so I avoid them) but I'm not that knowledgeable about this

Any advise someone? Thanks [You must be logged in to view images. Log in or Register.]

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