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  #1  
Old 08-21-2019, 09:06 PM
magicfest2 magicfest2 is offline
Aviak


Join Date: Jan 2015
Posts: 50
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Quote:
Originally Posted by brews [You must be logged in to view images. Log in or Register.]
Hey, I was thinking of doing a live DPS parser and smack it into your program, but I have no skills with Qt5, so I would need some help on the UI side, or maybe how you got started with it.. I look at this more as a fun side project than something serious [You must be logged in to view images. Log in or Register.]

I'm looking at in memory time series databases for python to see what would be feasible and how long fights would be reasonable in memory. Otherwise I might succumb to a disk based version..

I'm thinking it should look similar to what you see in WoW nowadays:

http://i.imgur.com/sN5k66l.png
Did you ever work on this? I was thinking about something similar, but if you've got any work started, I could go from there... Though guessing that since this was quite a while ago, you didn't get around to it?

Just checked it out today as I was thinking about doing my own but hate to reinvent the wheel -- this looks like a great app so far, can definitely just add to it. Are you open to a little bit of refactoring?
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  #2  
Old 08-22-2019, 04:16 AM
brews brews is offline
Large Rat


Join Date: May 2017
Posts: 8
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I did make a quick text parser first to look at old logs, I also looked at other dps parsers.. it's .. not pretty..

The worst part is that its very inaccurate compared to what people are actually doing, and if your ranged, you wont get much melee as the range on dps is super low.

While you could do it.. it would be quite false readings..
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