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#5
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Alright, slow down, put down yer torch and pitchforks, let's hear what lulz has to say. I mean, what Chortles has to say.
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• Do NPCs use the delay of their ranged weapons? I doubt they respect weapon delay at all. Imagine if you charmed a mob and gave it a Mroons Toy. Would it hit any slower? Would giving NPCs crap weapons allow you to nerf their damage or delay? That would be an obvious exploit. Perhaps one of the charm masters among us can clarify. • Are NPCs not subject to class restrictions when equipping items? Can monk NPCs wield piercing weapons? Can priest NPCs wield slashing weapons? Can caster NPCs wield bows? And I think the answer is, yeah, they can wield whatever. But perhaps someone can correct/clarify. •*Do archer NPCs need to equip a bow to shoot from a distance? "A kobold archer" in The Warrens always drops a bow and one arrow. These water gobbies, though, do they drop bows? The wiki page for A Deepwater Goblin doesn't say they drop bows and arrows (unless that's somehow included in "rusty weapons," "bronze weapons," or "fine steel weapons").
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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