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View Poll Results: Do you enjoy the hybrid XP penalty?
Yes I love it 64 43.84%
No I hate it 82 56.16%
Voters: 146. You may not vote on this poll

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  #31  
Old 09-26-2019, 02:04 AM
Vizax_Xaziv Vizax_Xaziv is offline
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Quote:
Originally Posted by shuklak [You must be logged in to view images. Log in or Register.]
If green doesn't have exp penalties and bonuses then it's just not classic.

Who cares if the devs thought it was a bad choice. That's like saying going to Vietnam was a bad choice. But we dont rewrite the history books.
But if we have the option to change things for the better, we should. The Hybrid Penalty was, stated by the creators of the game themselves, one if the greatest mistakes they made
  #32  
Old 09-26-2019, 02:35 AM
El-Hefe El-Hefe is offline
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Quote:
Originally Posted by Vizax_Xaziv [You must be logged in to view images. Log in or Register.]
But if we have the option to change things for the better, we should. The Hybrid Penalty was, stated by the creators of the game themselves, one if the greatest mistakes they made
P99 is about recreating an classic experience, mistakes and all. You fix too many mistakes and you have a completely different game.
  #33  
Old 09-26-2019, 07:15 AM
Fammaden Fammaden is offline
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If they are going to retroactively fix that mistake then they should retroactively apply other nerfs, like removing guise/manastone etc. from the game on day one. Otherwise you are being too inconsistent and that's a bad look.

The hybrid penalty makes zero sense and accomplishes basically nothing for the game, but I understand the position they are in with it.
  #34  
Old 09-26-2019, 03:05 PM
Copout Copout is offline
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They've already got the loot list that isn't classic. I'm not necessarily saying they should remove the hybrid penalty, but that is a big precedent for altering the classic state of affairs. Let's not lose sight of why they made that change though. The loot list removes the incentive for sufficiently determined people to hog what ever camps are to be listed. If enough camps got hogged, it's possible to envision a situation where many people get frustrated and quit, feeling they can't accomplish anything worthwhile in game. A little bit of classic anarchy is sacrificed in the name of making the game playable for the gainfully employed.

So, following the reasoning which led to that change, the question is: will the hybrid xp penalty result in a substantial number of people not playing who would otherwise play? Probably not. The penalty is stupid and painful and a big waste of everyone's time, but no one is going to walk because of the hybrid penalty. That being said, I think it would be LESS inconsistent to remove the hybrid xp penalty than it would be to remove guise/manastones because you know a substantial number of people wouldn't bother playing if cool limited time items weren't included.
  #35  
Old 09-26-2019, 03:09 PM
Llandris Llandris is offline
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Be grateful you don't have to wait 8 years for the penalty to be removed
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If you can prove God is real to me I might believe you aren't just a virgin that has been given fake internet powers that you over-wield on an imaginary game. Also, don't forget to take contraceptive, the world doesn't need any more yous. Ah who the hell am I kidding you're not reproducing you're too busy blanket banning people on a 20 year old elf simulator.
  #36  
Old 09-26-2019, 03:14 PM
Deathrydar Deathrydar is offline
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I completely respect the developers of this server for what they have accomplished! They are great!

But what would it hurt to remove that experience penalty? I believe we would have nothing to lose and everything to gain. There would be a more variety of races and classes and less min/maxing.

I don't believe they are going to remove it, as they are keeping this classic as hell, but I do agree that the experience penalties are weak and do nothing good for the game. They don't make it more difficult and they don't make it more fun, and they don't add anything to it, they just make it............corny! Why keep a bug in the game if it was already a confirmed bug?

Yes I am aware that it is not a "bug" per se, but the Verant developers stated that it was not what they intended.

My 2 copper.
  #37  
Old 09-26-2019, 03:33 PM
Jibartik Jibartik is offline
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I mean if I can see while I meditate it only seems fair... [You must be logged in to view images. Log in or Register.]
  #38  
Old 09-26-2019, 04:06 PM
Sonark Sonark is offline
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With as many people that are going to just grind grind grind their way to end cap for levels, it really seems more like experience penalties should be increased for people with increased play time.
  #39  
Old 09-26-2019, 04:34 PM
Jibartik Jibartik is offline
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Quote:
Originally Posted by Sonark [You must be logged in to view images. Log in or Register.]
With as many people that are going to just grind grind grind their way to end cap for levels, it really seems more like experience penalties should be increased for people with increased play time.
Sounds like its 2004 and a game designer is roughing out his idea for a new concept to reduce mmo addiction and give casual players some advantage called "rested exp" [You must be logged in to view images. Log in or Register.]

Remember when Star Wars Galaxies was like, "We can make it so you have to go and watch other players dance in cantinas after a few hours of play. This will totally work!"

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  #40  
Old 09-26-2019, 04:43 PM
Videri Videri is offline
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
If they are going to retroactively fix that mistake then they should retroactively apply other nerfs, like removing guise/manastone etc. from the game on day one. Otherwise you are being too inconsistent and that's a bad look.

The hybrid penalty makes zero sense and accomplishes basically nothing for the game, but I understand the position they are in with it.
Here's the thing, though. That mistake was fixed at a certain point in the classic timeline. That's why it will be fixed here, at the same point in the Green timeline.
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