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  #1  
Old 10-17-2019, 12:20 PM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
Research is allowed proven bro, lol...and maybe their pets were landing spells (maybe pets can land on spells on npcs regardless of level, no clue). Hell I don't even know if it's true or not yet...regardless, im just referring to the FACT mage pets did not cast spells in this era, up until about 2.5 months in. They did NOT dual wield till later. They were on researchable past 20 until 2.5 months in (and research was broke - im for allowing research to be fixed).
Ok then. As I already said, compile your research and present it in a concise way in a good thread. You can't just randomly point to individual comments from back in the day and ALL CAPS FOR EMPHASIS in your summary of things while admitting that you don't even know the truth or falsehood of some of the things you're talking about and then be upset when the staff don't bend over backwards to enact the changes you think they should.
Last edited by Tecmos Deception; 10-17-2019 at 12:22 PM..
  #2  
Old 10-17-2019, 12:56 PM
soronil soronil is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Ok then. As I already said, compile your research and present it in a concise way in a good thread. You can't just randomly point to individual comments from back in the day and ALL CAPS FOR EMPHASIS in your summary of things while admitting that you don't even know the truth or falsehood of some of the things you're talking about and then be upset when the staff don't bend over backwards to enact the changes you think they should.
skorge doesn't want to do the work and file his own bugs properly, he just wants to bitch in every thread he can.
  #3  
Old 10-17-2019, 04:28 PM
skorge skorge is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Ok then. As I already said, compile your research and present it in a concise way in a good thread. You can't just randomly point to individual comments from back in the day and ALL CAPS FOR EMPHASIS in your summary of things while admitting that you don't even know the truth or falsehood of some of the things you're talking about and then be upset when the staff don't bend over backwards to enact the changes you think they should.
The research was compiled by Dolalin over a week ago and made into a bug report already. The devs know about it but nothing has been done or said as of yet.

Default Magician pets should not cast spells until May 1999 patch era

Magician pets should not dual wield, or equip weapons before January 2000 patch era

Necro pets should not lifetap until January 2000 patch era
  #4  
Old 10-17-2019, 06:41 PM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
The research was compiled by Dolalin over a week ago and made into a bug report already. The devs know about it but nothing has been done or said as of yet.

Default Magician pets should not cast spells until May 1999 patch era

Magician pets should not dual wield, or equip weapons before January 2000 patch era

Necro pets should not lifetap until January 2000 patch era
So, again, like I already said, why THIS thread? If these are the issues you're concerned about, why not bump the bug report or accumulate more evidence or something?

Complaining that 6 pets with awesome damage shields and some melee damage can wear down EE via chain summoning... something that will be just as possible even if the changes you are talking about get put in (level 16 pets will get 99% or more resists with spells against a level 30+ mob anyway, level 16 pets aren't dual wielding even if you try to give them two weapons, necro pets are irrelevant to mages killing EE)... I mean maybe I'm just not seeing your angle here. But I doubt it.
  #5  
Old 10-17-2019, 07:22 PM
turbosilk turbosilk is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
So, again, like I already said, why THIS thread? If these are the issues you're concerned about, why not bump the bug report or accumulate more evidence or something?

Complaining that 6 pets with awesome damage shields and some melee damage can wear down EE via chain summoning... something that will be just as possible even if the changes you are talking about get put in (level 16 pets will get 99% or more resists with spells against a level 30+ mob anyway, level 16 pets aren't dual wielding even if you try to give them two weapons, necro pets are irrelevant to mages killing EE)... I mean maybe I'm just not seeing your angle here. But I doubt it.
6 16 fire pets would get quickly annihilated by the EE. I noticed the OP didn't say they were successful for a reason. Recommend moving to RNF.
  #6  
Old 10-17-2019, 05:00 PM
cd288 cd288 is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Ok then. As I already said, compile your research and present it in a concise way in a good thread. You can't just randomly point to individual comments from back in the day and ALL CAPS FOR EMPHASIS in your summary of things while admitting that you don't even know the truth or falsehood of some of the things you're talking about and then be upset when the staff don't bend over backwards to enact the changes you think they should.
Lol /thread
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