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Old 10-19-2019, 05:54 PM
kylok kylok is offline
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Originally Posted by Mblake81 [You must be logged in to view images. Log in or Register.]
Which server did you play on and what kind of computer was the second one that you used to display the information?

How did you use this and how did it help you to manage your mezzes? I ask because playing the game was keeping a mental track of them. The game itself didn't provide the information for the player, if that was the intention then it would have been displayed by the developers. The game didn't have this information displayed so it was up to the player to remember.
The type of computer he used is hardly relevant, anything running windows would do. Logically, if you were a clever person with resources back in 1999 sharing the directory over a windows network would be the easiest thing to do... it was the first thing that came to my mind when I thought about how this could be done.

You're making a pretty hefty assumption about the intention of the developers. Have you considered that they may have wanted to include this information in the UI but chose not to due to technological limitations such as too much stress on the the players hardware? Maybe this was a design goal that took a while to get around to. Perhaps it was introduced from player feedback - perhaps even players using programs they wrote themselves to display this information on a networked computer.

We will likely never know, but there are a lot of possibilities.
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  #2  
Old 10-19-2019, 05:57 PM
Mblake81 Mblake81 is offline
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Originally Posted by kylok [You must be logged in to view images. Log in or Register.]
The type of computer he used is hardly relevant, anything running windows would do. Logically, if you were a clever person with resources back in 1999 sharing the directory over a windows network would be the easiest thing to do... it was the first thing that came to my mind when I thought about how this could be done.

You're making a pretty hefty assumption about the intention of the developers. Have you considered that they have wanted to include this information in the UI but chose not to due to technological limitations such as too much stress on the the players hardware? Maybe this was a design goal that took a while to get around to. Perhaps it was introduced from player feedback - perhaps even players using programs they wrote themselves to display this information on a networked computer.

We will likely never know, but there are a lot of possibilities.
I fully expect we will now see people claim that it was all done over a network, since that option has been put in well after the initial claims have been put forth.

It was hardly irrelevant. All of this would have been stated to begin with, knowing computer people will give the details.

Note: Stating that GINA has a nicer UI was suspicious and would point that his version of an early GINA like program had a worse UI to look it (you couldn't run it windowed to have a UI). Running a second computer what did it look like and why would it need to look nice. Asking for hardware specs to further complicate it, a computer guy with the work history he has mild bragged about just recently should be easy to recall.
Last edited by Mblake81; 10-19-2019 at 06:02 PM..
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