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			#11  
			
			
			
			
			
		 
		
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			 Can confirm the exp is very much nerfed. I understand why they did it, but doing it without any warning really foiled a lot of people's plans. A heads up or some kind of transparency with communication would be appreciated. 
		
		
		
		
		
		
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			#12  
			
			
			
			
			
		 
		
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			 Quote: 
	
 I understand the devs were afraid that the higher spawn rates were going to mess things up but.. like... real talk? I had to camp a single skeleton spawn point for about 4-5 hours to get that many bone chips. There was nothing to go around in North Ro, even with whatever spawn rate increase there was. I don't want to be all salty and grumpy about it on the forums and all, but.. I spent a huge chunk of my day working on that quest. And I just want my levels...  | |||
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			#13  
			
			
			
			
			
		 
		
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			 Has anyone checked crushbone belts yet? 
		
		
		
		
		
		
		I tried the black wolf skin turnin in wizard guild in Felwithe, as well as warrior guild in Kelethin quest with pelts/chips/eyes/fur and each was about 1% exp at level 4 per turn in. Pretty sad.  | ||
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			#14  
			
			
			
			
			
		 
		
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			 I would like to know why the developers changed this, when it shouldn't be this low. 
		
		
		
		
		
		
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			#15  
			
			
			
			
			
		 
		
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			 Quote: 
	
 
				__________________ 
		
		
		
		
		Another witty, informative, and/or retarded post by: 
			![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles  | |||
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			#16  
			
			
			
			
			
		 
		
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			 I see why they did it, but disagree with thw reasoning.  There are no mobs to kill at level 3/4 because the amount  of people.   At the very least i could have done quests for xp but now that is not an option either. 
		
		
		
		
		
		
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			#17  
			
			
			
			
			
		 
		
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			 Just so you guys know, the mad rush with nothing to kill was EQ on launch day. Throw in some CERFnet issues and packet loss and you're reliving 99! 
		
		
		
		
		
		
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			#18  
			
			
			
			
			
		 
		
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			 Its a trade off for the unclassic super fast respawns that are happening now 
		
		
		
		
		
			
				__________________ 
		
		
		
		
		Quote: 
			Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.  | ||
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			#19  
			
			
			
			
			
		 
		
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			 Even with the super fast respawns there still arent enough  mobs for the amount of players.  They should turn the normal xp back on for the quests. 
		
		
		
		
		
		
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			#20  
			
			
			
			
			
		 
		
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			 I see plenty of mobs up. Lvl 4 constant pulls here 
		
		
		
		
		
			
				__________________ 
		
		
		
		
		Quote: 
			Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.  | ||
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