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#21
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![]() holy trinity - best healer CLERIC, best tank PALADIN, best dps ENCHANTER
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#22
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![]() Cleric, enchanter, shaman are the ultimate group classes. And not just because they're great in groups, but also because they can kill stuff while waiting on groups (if they even want a group at all! Even clerics are pretty solid solo during classic era, with undead nukes hard to resist and hitting about as efficiently as wizard nukes).
Pure melee like rogues and warriors are good too, but they're totally reliant on groups for exp so if you DON'T find one, you're just sitting there doing nothing. Mage and necro are also in high demand right now because pet classes bring so much sustained damage to a group. Hybrid tanks are hit and miss. They've better at keeping aggro on themselves than warriors are, but some groups get scared off by exp penalties, and at really low levels they aren't likely to take hits better than anyone else anyway since they don't have better defensive skills or armor yet. | ||
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#23
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![]() be sure and get harmony and advertiser yourself as being able to split camps. Would have loved to have a druid last night at bandits. It only works outdoors, but it is AoE and if i remember right it doesn't get resisted like enc/cleric pacify.
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Team Bonghits
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#24
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![]() Maybe I'm just a vindictive/passive-aggressive ass, but anyone who refused me a group because of my race/class would end up on the "do not help ever" (also known as ignore) list.
They would not get buffed, sold to, bought from, or grouped with by any of my toons. Also on this list are kill stealers, camp jumpers, and other ne'er-do-wells. I don't get into arguments, shouting matches, or smear campaigns, just /ignore and move on. Actions have consequences. It might not be a significant consequence (it's easy to find a buff, group or a port) but whatever... | ||
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#25
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#26
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![]() Quote:
TxB you're welcome to my groups anytime. | |||
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#27
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#28
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![]() Quote:
Quote:
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#29
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![]() “Ew ur exp penalty”
“Get a pet to eat the rat fist FOR me” Never said any of these things in 1999, fwiw. | ||
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#30
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![]() Druids are great in groups in classic. Heals, nukes, DoTs, thorns, harmony, SoW, charm etc. make them super versatile. They will fall behind as you approach 50, but until then I wouldn't anticipate too much anti-druid sentiment. Maybe I over-estimate people though.
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Green Server
Hendrik - 21 Human Druid Blue Server Aegnor Eldruin - 60 High Elf Wizard <Dial a Port> Vizeryn_D'Raethe - 60 Erudite Paladin Formerly of <Azure Guard> | ||
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