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#21
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![]() Rangers aren't bad in classic because they don't have the skill cap issues they get in Kunark.
They also have lots of fun quests and worst case they can bow kite to solo. | ||
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#23
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![]() Rogue not getting Backstab until 10 means 9 levels of near uselessness. Well more like 4 levels (5-9) to groups.
Im almost 8 on mine and Im giving serious thought to switching to Monk. Rogue is not good for to long while Monk is useful right off the bat. Whats funny to me is EQ is based somewhat off D&D 1st and 2nd ed, where Rogues (Thieves) leveled faster than any other class and had Backstab at level 1.
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Trance D'Nocturne from Tunare. Orly the Dwarf Rogue on Teal.
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#24
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![]() Do people seriously make class choices based on how good classes are in the first few levels?
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#25
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![]() Quote:
When it’s hard to find a group and you can’t solo for crap, yes.
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Trance D'Nocturne from Tunare. Orly the Dwarf Rogue on Teal.
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#26
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![]() Quote:
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#27
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![]() CB Belts got me through 7-10. Loving Backstab! And groups seem to want me.
As for Bards, started one. That 40% xp penalty is so damn harsh.
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Trance D'Nocturne from Tunare. Orly the Dwarf Rogue on Teal.
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#28
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![]() Just roll a wizard, more raid DPS than a warrior + ranger + rogue combined in classic, can easily solo 29-50, and can port for ease of travel and a nice plat hustle.
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#29
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![]() There will be people who won't invite a class/race on odd logic. Law of averages...just keep the faith, you will find some cool people eventually.
Even on classic rogues do nice dps. That said, rogues that can't control aggro and brag about BS numbers put them to the back of the list for me. If I'm grinding for HOURS I don't need to affirm a show-boater of his/her worth doing literally the only thing they were invited to do. | ||
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#30
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![]() I think monks are far superior tanks to rangers but that's just me maybe.. I think I tank on blue on my human monk literally over tanks at times because I'm easier to manage lol.....
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