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  #1  
Old 11-05-2019, 01:46 PM
worm4real worm4real is offline
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Well the walk to the Feerrott wasn't unpleasant, but would like to know if I should just buy some Medicine bags or not.
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  #2  
Old 10-11-2023, 05:22 PM
nilbog nilbog is offline
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This is the way I think this should go:


Large Sewing Kits were 8 slots, 1 weight, until Apr2001.

In Apr2001
  • Large Sewing Kits gained 2 extra slots, and decreased in weight to 0.4.
In May2001
  • (Existing) Large Sewing Kits transformed into Deluxe Sewing Kits and increased in weight to 4.0.
  • (New) Large Sewing Kits returned to vendors at 8 slots, 3 weight.

The following link corroborates this ^, but I'd like to make sure this is correct before any development.
https://web.archive.org/web/20011123...cID=2666.topic

Anyone know more?
Last edited by nilbog; 10-12-2023 at 08:42 AM..
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  #3  
Old 10-28-2023, 10:51 PM
Passenger Passenger is offline
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I didn't catch where large sewing kits started at 1 wt. They seem to have been 0.4 wt until Apr 2001.

- https://groups.google.com/g/alt.game...m/M1q-lCtJx3IJ
Quote:
Author Lau
Oct 8, 1999, 7:00:00 AM

Use a large sewing kit as backpack. It is only 0.4wt, compare with 3wt
backpack, and hold even halbert. Just be careful to not press combine
button. Carry 3 of them will save you 11wt for the loot.
- https://groups.google.com/g/alt.game...m/nWMODfzIiXMJ
Quote:
evilsofa
Nov 8, 2000, 8:00:00 AM

In article <Tw6O5.939$5r4.1...@nnrp2.sbc.net>, "Daniel"
<dani...@swbell.net> wrote:

> Any advice on where is safe and good fun to adventure and
> profit for a LV13 Ogre Warrior? Here is some stats about me.
. . .
Your boxes and backpacks are taking up too much weight. You can
either buy yourself large sewing kits from the ogre merchants in
Feerrott, or a better idea is to scavenge the vendors in Neriak
near the forges for toolboxes - they are much cheaper and are
essentially the same thing as the large sewing kits (0.4 weight,
8 slots
, the combine button you need to avoid hitting by
accident).
. . .
- https://groups.google.com/g/alt.game...m/6DAwk090-jYJ
Quote:
Richard Burge
Mar 27, 2001, 9:53:34 PM

Oren Phipps <x...@earthlink.net> wrote:
. . .
> Also while i'm at it, I always use large sewing kits instead of packs they
> weigh less and hold as much or more. For each large sewing kit you save and
> thus are able to loot 3 - 4 lbs more.

Or use toolboxes if you can find them - same deal, weight 0.4, 8 giant
size slots
, but they cost about a tenth of the price of a sewing kit.
I believe the Large Sewing Kits went from 0.4wt to 3wt on Apr 4 2001
- https://groups.google.com/g/alt.game...m/yW4A5yN-VigJ
Quote:
Dark Tyger
Jun 11, 2001, 2:59:02 AM

"KinS...@home.com" <music_...@hotspam.mail.com> wrote:

>i remember hearing that they increases the weight of them and made a new
>Deluxe kind? if this is true how come my character with a Pre nerf kit and
>my other one with a post nerf kit have the same identical kit did the patch
>change my pre nerf one? or did they not change it on every server (the 2 are
>on different servers one pvp one not)
>they both are large 10 slot giant and weigh 3.0

Before the patch, large sewing kits weight 0.4 (0.3?) and 8-slot.
Post-patch, they weighed 3.0. This patch affected all lg sewing kits,
including ones in player inventories (which resulted in a lot of
suddenly encumbered players).

For a while after this patch, lg sewing kits had their slots increased
to 10. Again, players magicly found all their 8-slot packs had 10 now,
and all the lg ones on merchants had 10 now, too. Another patch after
this change changed ONLY the ones on merchants back to 8-slots (the
increase in slots was damaging the market for player made backpacks,
which were the most easily accessable 10 giant slot bags before
this)...BUT, the lg sewing kits already in player inventories magicly
became "Deluxe sewing kits" so players wouldn't find items overflowing
or poofing out of slots that didn't exist anymore.

So...it is impossible that you would currently have a 10-slot LARGE
sewing kit...
. . .
Quote:
Dan Day
Jun 11, 2001, 9:30:26 AM

On Sun, 10 Jun 2001 21:59:02 -0500, Dark Tyger <dark...@mindspring.com> wrote:
>this)...BUT, the lg sewing kits already in player inventories magicly
>became "Deluxe sewing kits" so players wouldn't find items overflowing
>or poofing out of slots that didn't exist anymore.

...AND they gained weight.
To summarize (from the posts above and the EQTraders forum thread linked previously):

* Large Sewing Kits were 8 slots, 0.4 weight, until Apr2001.

In Apr2001
* Large Sewing Kits increase in weight to 3.0.

In May2001
* Large Sewing Kits gained 2 slots to become 10 slot, 3.0 wt (May 8, 2001)
* (Existing) Large Sewing Kits renamed to Deluxe Sewing Kits and increase in weight to 4.0. (May 30, 2001)
* (New) Large Sewing Kits returned to vendors at 8 slots, 3 weight. (May 30, 2001)
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  #4  
Old 10-29-2023, 11:12 AM
nilbog nilbog is offline
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Hmm. So there is research that suggests the original Large Sewing Kits weighed 0.4 and 1.0.

Quote:

Full message:
On Wednesday, 28 July 1999, John Buenavides wrote:
Ah well. Weight is a big issue for my character. I travel with 4 backpacks, a spit, and a large sewing kit (just recently learned that sewing kits only weigh 1 lb vs backpack's 3 ... I might be selling my backpacks for large sewing kits soon).
Just to reiterate: If weight is an issue for you, backpacks weigh 3 pounds, large bags weigh just 1 pound (0.8 actually I think). It may be well worth it to give up some extra slots for the additional weight capacity.
Purses weigh just 0.1 and are fine for holding food, bandages, instruments, etc.
-- John H. Kim
dbsanfte.github.io/eq-archives/mailing-lists/eqbards/4513.json


Quote:
Well, aside from occasionally carrying a large sewing kit (1.0 WT), I do not carry any bags. I also only loot gemstones, words, and runes or other low-weight items. Lately, I have been adventuring in Unrest, so all of my fine steel goes to my allies, and I try to horn in on the occasional piece of amber, pearl, or topaz. They have similar sell-back rates to merchants, so it does not affect the kind of income you bring in.
Weight to AC ratio has never been a qualifying factor for me. If we have learned anything these past few weeks, it is that physical attributes have little effect on melee classes, while AC keeps us all alive. The higher AC I can fit on me and still remain under 14 stones, the better. But, as you say, it is personal preference.
In Quellious's Name,
Manjushri Bodhisattva
Bearer of the Red Sash of the Ashen Order
(Fennin Ro)
dbsanfte.github.io/eq-archives/mailing-lists/eqbards/4513.json


Which is it?
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