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#22
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#23
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#24
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So yeah. The issue is how many bashes actually come with the "bash interrupt" that will interrupt an ogre even though they're immune to stun and (which is admittedly the larger issue for non-ogres) and wedged into a corner. "Bash interrupts" aren't extremely common. But they aren't that rare either. I can't kill 10-15 mobs without seeing them happening. And that's on a non-ogre who also is getting stunned. So some of those stuns on my troll may have still interrupted an ogre too, besides the ones I see interrupting me instantly (the "bash interrupt" as opposed to a normal melee damage/channeling/push interrupt) but not stunning me. Any time you are casting a spell, and you get bashed, and you are NOT stunned but your spell still "your spell has been interrupted" right away, rather than your spellcast finishing but THEN giving the interrupt message.... that was what I call a "bash interrupt." | |||
Last edited by Tecmos Deception; 11-06-2019 at 01:13 PM..
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#25
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![]() What level is your ogre that is getting stunned 50/50? Because that is hardly the case at level 60.
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#26
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![]() So I guess I would need to figure out what percent of all bashes are what Tecmos calls 'bash interrupts'. And that percentage would equate to the reduction of Ogre racial benefit. So, regardless of stun immunity, if 1/10 landing bashes has this new interrupt component, that would be a 10% reduction in racial.
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#27
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![]() I have a 60 Troll shaman on Blue. Sure the regen is neat and stacked with regrowth and fungi, is even better. That said though I regret not being an Ogre. Partly because he was a twink and had fungi from level 1, but mostly cause that stun resist is something you can't get from anything else in the game when you have been 60 for a while. It just always felt like I missed out on that FSR.
Now's my chance! And I totally did re-rolled an ogre Shm on Teal lol [You must be logged in to view images. Log in or Register.] | ||
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#28
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![]() The above syncs up with my prior parsing. I have yet to witness a bash instantly interrupt a spell on a level 60 ogre. The interrupts I've seen are all due to channeling failures. | ||
Last edited by Kinaki; 11-06-2019 at 01:53 PM..
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#29
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#30
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![]() Holy smokes dudes just play the game.
Resisting melee stun is significant. There are a lot of stun components from NPCS that are melee and not getting stunned by them is big. Interrupts are one thing, spinning for 3 seconds is horrible. If an intelligence based caster could be an ogre with even 40 base intelligence it would be the hands down best caster race and everyone would roll it. | ||
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