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  #11  
Old 11-11-2019, 04:31 PM
curtischoy curtischoy is offline
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Quote:
Originally Posted by casiof91w [You must be logged in to view images. Log in or Register.]
Wait I'm confused. Why wouldn't hybrids get groups? Does their xp penalty effect the entire group?
Yes. So does race iirc.
  #12  
Old 11-11-2019, 04:34 PM
Cen Cen is offline
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Quote:
Originally Posted by casiof91w [You must be logged in to view images. Log in or Register.]
Wait I'm confused. Why wouldn't hybrids get groups? Does their xp penalty effect the entire group?
Yep.
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  #13  
Old 11-11-2019, 04:54 PM
Pilgrimzero Pilgrimzero is offline
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Quote:
Originally Posted by Cen [You must be logged in to view images. Log in or Register.]
Yep.
And that doesnt go away until Velious right?
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  #14  
Old 11-11-2019, 05:44 PM
Lux007 Lux007 is offline
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Thanks for the advice every one.

I created a cleric the other day but kept looking at all the druids with envy so I think I'll be making the switch!
  #15  
Old 11-11-2019, 06:32 PM
casiof91w casiof91w is offline
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I had no idea that it effected the group. I thought it only effected the individual. Wow.
  #16  
Old 11-11-2019, 06:36 PM
Grimstrike Grimstrike is offline
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Quote:
Originally Posted by casiof91w [You must be logged in to view images. Log in or Register.]
I had no idea that it effected the group. I thought it only effected the individual. Wow.
The group shares the load of the hybrid/racial penalties (it is percentage based) as more exp total will be needed to level up and it isn't as bad as people make it sound, since your group can kill faster with a tank that can hold aggro. Bards count as hybrids too, but people always pick on Paladins and Shadowknights.
Last edited by Grimstrike; 11-11-2019 at 06:42 PM..
  #17  
Old 11-11-2019, 06:37 PM
Graventhel Graventhel is offline
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Quote:
Originally Posted by Cen [You must be logged in to view images. Log in or Register.]
I always wanted a DE SK.. but we all know many truths about making one.. Penalty, No groups, and lack of innate bash and super op racials ;p
Wut? Groups need tanks and DE's have no racial penalty to compound the hybrid tax.
  #18  
Old 11-11-2019, 07:32 PM
fadetree fadetree is offline
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yeah, so play anything you love...unless its a hybrid, in that case go pound sand is what I'm hearing.
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  #19  
Old 11-11-2019, 09:09 PM
Graventhel Graventhel is offline
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Quote:
Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
yeah, so play anything you love...unless its a hybrid, in that case go pound sand is what I'm hearing.
No. Tank hybrids are just fine because people need tanks.
  #20  
Old 11-11-2019, 09:15 PM
kaluppo kaluppo is offline
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Druids are popular for many reasons but two stick out more then others. One is they are a great solo class. This is great for people with limited time to play because they don't need a group to get XP but are still welcomed to groups when a healer or harmony puller is needed.

Two is that they become an EQ ATM at higher levels. Porting for donation, power leveling for donation and eventually PotG for donation can make you a LOT of PP. So a lot of the Druids you see will not be mains. Many are around just to finance other toons and port/buff guildies.

I love the class and enjoy playing my Druid. But I also acknowledge that they are not very useful at end game which is why I play a Cleric. I love the cleric class too and that's one class no guild can have too many of.
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