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  #1  
Old 11-12-2019, 09:56 AM
toasteroven toasteroven is offline
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Which is worse?

A. Players who take turns on one account

B. People who RDP and control multiple characters at once

C. One person staying awake for 100+ hours

You can't bash the players for responding to the system. You have to redesign it. If this was a real camp you would pass it on to someone else who may not even be logged in, out of the zone, or AFK up until that point. When it's their turn they would be called to the camp. That person would then start their grind for the next 5 - 30 hours. This sounds more reasonable than one person spending an entire week here, which is the projected time as of now.

There's no reason for the next person on the list to be here until it's their turn
Last edited by toasteroven; 11-12-2019 at 10:02 AM..
  #2  
Old 11-12-2019, 10:28 AM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by toasteroven [You must be logged in to view images. Log in or Register.]
Which is worse?

A. Players who take turns on one account

B. People who RDP and control multiple characters at once

C. One person staying awake for 100+ hours

You can't bash the players for responding to the system. You have to redesign it. If this was a real camp you would pass it on to someone else who may not even be logged in, out of the zone, or AFK up until that point. When it's their turn they would be called to the camp. That person would then start their grind for the next 5 - 30 hours. This sounds more reasonable than one person spending an entire week here, which is the projected time as of now.

There's no reason for the next person on the list to be here until it's their turn
#1 and #2 because they're gaming the system.

Nobody is going to stay awake for 100 hours. Maybe some people will manage 48. Few will last even 24. This would thin the camp out, which is fine, if we didn't have people gaming the system.
  #3  
Old 11-12-2019, 11:17 AM
cd288 cd288 is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Nobody is going to stay awake for 100 hours. Maybe some people will manage 48. Few will last even 24. This would thin the camp out, which is fine, if we didn't have people gaming the system.
As someone who yesterday was up for ~29 hours due to work, I agree with this sentiment. And that was something I was being paid to do. I'd never spend 24 hours without sleep camping something in a video game.
  #4  
Old 11-12-2019, 11:19 AM
Meiva Meiva is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
I'd never spend 24 hours without sleep camping something in a video game.
You're not one of us. Some of us are very ill.
  #5  
Old 11-12-2019, 11:30 AM
Enshadowed Enshadowed is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
As someone who yesterday was up for ~29 hours due to work, I agree with this sentiment. And that was something I was being paid to do. I'd never spend 24 hours without sleep camping something in a video game.
You also likely have a decent work/life balance. Camping pixels is all some of these people have. People have died from marathon gaming sessions, and I'm genuinely concerned we're going to have a serious problem in the coming months. Single players will either give up entirely, as account sharers and teamviewers circumvent the whole reason for the list system in the first place. Or pixel lust causes one or more players to push themselves into the hospital, or worse.
  #6  
Old 11-12-2019, 12:02 PM
cd288 cd288 is offline
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Originally Posted by Enshadowed [You must be logged in to view images. Log in or Register.]
You also likely have a decent work/life balance. Camping pixels is all some of these people have. People have died from marathon gaming sessions, and I'm genuinely concerned we're going to have a serious problem in the coming months. Single players will either give up entirely, as account sharers and teamviewers circumvent the whole reason for the list system in the first place. Or pixel lust causes one or more players to push themselves into the hospital, or worse.
It doesn't really circumvent the point of the list system. The point of the list system was to keep the camp from being passed off person to person within say a certain guild or group of friends. You cannot do this with the list system. Sure, a guild can account share across multiple characters, thereby increasing their odds of getting multiple MS's within their guild, but they can't simply monopolize the camp. Each character has to wait it's turn; that's what the list is designed to do and that's what it's doing.
  #7  
Old 11-12-2019, 12:18 PM
Enshadowed Enshadowed is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
It doesn't really circumvent the point of the list system. The point of the list system was to keep the camp from being passed off person to person within say a certain guild or group of friends. You cannot do this with the list system. Sure, a guild can account share across multiple characters, thereby increasing their odds of getting multiple MS's within their guild, but they can't simply monopolize the camp. Each character has to wait it's turn; that's what the list is designed to do and that's what it's doing.
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Lists
We would like players to have their fair shot at obtaining limited time items, and to that end we are devising a system for a server-kept 'list' of players in line to loot said item.
.............
We hope this system will prevent the practice of passing camps and/or items to friends, corpsing additional items, and so on. We believe this should closely mimic how the majority of camps were handled in classic Everquest, and is the best solution to mechanically enforce it.
Having multiple players take shifts on one account absolutely circumvents the spirit of the system that was created, as well as the fairness behind it. Without serious risk to personal health, a single player can't attempt this camp as it's currently implemented. 50+ hours at only two weeks in for some people, with the majority of the pop still in their 20's or below. That's insane.

The whole point was to give everyone a fair shot. That's not the case now.
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