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  #841  
Old 11-30-2019, 05:22 AM
ArunaGreen ArunaGreen is offline
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Quote:
Originally Posted by Hazek [You must be logged in to view images. Log in or Register.]
So what is broken about it according to you, the duration? And do you have some evidence from live that we can compare it to? I'll let you search for it since you're much more adamant.
The level of the mobs being charmed is what's broken. A single enchanter doing the same DPS as an entire raid force combined shouldn't exist. On Seal Team raids, if I'm grouped with the enchanter, we get the exp on basically every single kill. Max level on charm should be like 35. Hell, even a level 35 fully buffed pet would still be a monster but at least wouldn't be utterly game breaking. Either that or change the duration to be similar to bard charm, 20 seconds tops.
  #842  
Old 11-30-2019, 05:26 AM
Hazek Hazek is offline
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Quote:
Originally Posted by ArunaGreen [You must be logged in to view images. Log in or Register.]
The level of the mobs being charmed is what's broken. A single enchanter doing the same DPS as an entire raid force combined shouldn't exist. On Seal Team raids, if I'm grouped with the enchanter, we get the exp on basically every single kill. Max level on charm should be like 35. Hell, even a level 35 fully buffed pet would still be a monster but at least wouldn't be utterly game breaking. Either that or change the duration to be similar to bard charm, 20 seconds tops.
I'm fine with using reasoning to decide on changes.

But this also looks classic:

Allure Single Target Random Duration Charm Spell (Level 51 Cap)

imp protector
Race: Imp
Class: Rogue
Level: 44 - 48

Capping the duration won't reduce its damage besides the time it takes to re-charm. And if its too short and inconsistent then its useless. Nerfing the maximum level isn't classic from what I see. So what do you suggest besides that? Reduce the damage for all charmed pets or just that mob?
Last edited by Hazek; 11-30-2019 at 05:34 AM..
  #843  
Old 11-30-2019, 05:26 AM
derpcake2 derpcake2 is offline
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Quote:
Originally Posted by Hazek [You must be logged in to view images. Log in or Register.]
Congrats <Seal Team>

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A+
  #844  
Old 11-30-2019, 05:28 AM
derpcake2 derpcake2 is offline
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Quote:
Originally Posted by ArunaGreen [You must be logged in to view images. Log in or Register.]
The level of the mobs being charmed is what's broken. A single enchanter doing the same DPS as an entire raid force combined shouldn't exist. On Seal Team raids, if I'm grouped with the enchanter, we get the exp on basically every single kill. Max level on charm should be like 35. Hell, even a level 35 fully buffed pet would still be a monster but at least wouldn't be utterly game breaking. Either that or change the duration to be similar to bard charm, 20 seconds tops.
the level cap doesn't work atm, I charm red cons all the time
  #845  
Old 11-30-2019, 05:38 AM
derpcake2 derpcake2 is offline
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Quote:
Originally Posted by Hazek [You must be logged in to view images. Log in or Register.]
So what do you suggest besides that?
I think "MuH FeeLz" covers it.
  #846  
Old 11-30-2019, 05:41 AM
strawman strawman is offline
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Quote:
Originally Posted by derpcake2 [You must be logged in to view images. Log in or Register.]
the level cap doesn't work atm, I charm red cons all the time
that's correct for charm, beguile and cajoling whispers in the early levels you have the spells

good luck holding red cons for more than a few seconds though
  #847  
Old 11-30-2019, 06:10 AM
derpcake2 derpcake2 is offline
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Quote:
Originally Posted by strawman [You must be logged in to view images. Log in or Register.]
that's correct for charm, beguile and cajoling whispers in the early levels you have the spells

good luck holding red cons for more than a few seconds though
I thought it would be obvious that was a troll.

Sorry to have confused you.
  #848  
Old 11-30-2019, 12:10 PM
sentinel sentinel is offline
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bumping for visibility
  #849  
Old 11-30-2019, 12:16 PM
bubur bubur is offline
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reposting a classic guide that includes charm, suggesting it existed and worked fine

https://web.archive.org/web/20000621...enc_ruri.shtml
  #850  
Old 11-30-2019, 12:26 PM
DMN DMN is offline
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We never used charms on vanilla dragons( i don't remember why frankly) on fennin but we used them a lot in to clear PoF trash. it is true though most of vanilla timeline you virtually never would see enchanters charming in groups and maintaining pets or soloing for that matter. I already mentioned why this was the case, though, but also forgot to mention the GC resetting clickables. Those were huge for chanters efficiently maintaining charms.
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