#31
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Quote:
https://www.project1999.com/forums/s...8&postcount=30 | |||
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#32
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Quote:
Essentially anything that betters the community and makes it less toxic. | |||
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#33
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Quote:
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#34
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It's not just HHK. Groups claim 2-4 camps in lguk. When you ask to take one of them. They spread their group out and put 1 person in each room and rest sit in middle and just pull to are in between the camps. When you mention that a group is a group. They disband and still do it citing P99 rules of a person is a group.
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#35
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All camps besides a single spawn are subjective besides walls, rooms or levels that can be used as reasons to divide it. Or whoever can keep them clear.
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#36
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Policy should just be FFA pull what you can and camps don't exist besides a single spawn or what players agree on during that time. Maximizes efficiency since the room is cleared more and if the exp isn't worth sharing then some can leave if they choose. Otherwise you'll always have disputes over who owns which part since the division is never truly objective. Even if people can agree sometimes like the entire basement being a camp.
And whoever owns the single spawn is defined by who killed it last with recordings used as proof to prevent KS, etc. So if you leave or die and someone else kills it then you lose the camp. | ||
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#37
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HHK gobs should just be 2 camps, upstairs and downstairs. The 2 are much different levels. The high levels killing top goblins are probably getting little to no experience anyways. It’ll be a little slower but support more people and probably less green no exp mobs being wasted.
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#38
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Quote:
Level 35 alone chain pulling takes ages, whoever tells you can to 30 to 36 in a day is false advertising. | |||
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#39
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Quote:
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#40
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pvp fixes all those issues
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