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Originally Posted by TripSin
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But that is actually kind of silly. You're essentially arguing to "make it classic" by making it literally even less classic. If you want to nerf how people play a class like enchanter on P99 in 2019/2020 in the most classic way possible then you would need to do things like force everyone to play on 56k dial up modems, mem blur everyone's accrued knowledge of the game over two decades, disallow the last two decades' worth of hardware and software advancement, and etc.
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I accept your opinion and agree with your other examples, but balancing a class that's way outta wack isn't silly. Are the mechanics different, or are people just better now? It is an open debate still. I have a pimped out 60 chanter on blue and i personally feel like the mechanics are off. People have brought up general mob mr as a possible reason. Providing evidence on this front has been extremely challenging.
I'm not trying nerf peoples game and make it less fun (like some of the witch hunters around), its just ridiculously over powered atm, and it all comes from the charm line.
Let me share an experience from the other night. My friend and i (32 pally/32 mage) joined up with a couple of excellent players (35 cleric/35 chanter) at the king camp in Sol A.
The enchanter had a goblin charmed that was backstabbing for up to 192, and hitting in the 70s. As i mage i can't even nuke that hard at 32, and my pet hits for less than half the goblin. And mages are arguably OP af in classic. Think of a ranger.
We stunned/malaise on breaks. Needless to say we absolutely destroyed that camp and had a blast doing it. Never even came close to dying. Enchanter with that kind of backup is just disgustingly good and it trivializes the content. If that's what people want from their classic server that's fine, but its turned into a cheese fest because of the charm line.