Back on Live, I experienced both type of players within groups - everybody rolled and need before greed. For the former, one hitch people seemed to agree upon was once one person obtained something, they were exempt from a future roll until everybody in the group would win. Thus it made people consider whether they wanted a particular item just to unload to the market or play the wait and see game to see if something more desirable would drop. If nobody needed a particular item, then once the group disbanded, the one looting would either sell off the items and split the coins or if only a few people did not win anything, then give these items to them as secondary prizes.
For the most part, people were relatively pleasant. Loot whores were blacklisted.
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